I tried to add a taxable_income_bonus to a building (after reading this: https://forums.totalwar.org/vb/showthread.php?t=76744 ), but it doesn't seem to work since the tax income displayed in the settlement details window remains the same. Am I missing something?
This is what the code from the EDB file looks like:
Code:building royal_demesne { levels royal_control { royal_control requires factions { northern_european, eastern_european, greek, southern_european, mesoamerican, egypt, turks, moors, } { capability { happiness_bonus bonus -4 taxable_income_bonus bonus 250 trade_base_income_bonus bonus 100 requires building_present_min_level market corn_exchange trade_base_income_bonus bonus 150 requires building_present_min_level market market trade_base_income_bonus bonus 200 requires building_present_min_level market fairground trade_base_income_bonus bonus 250 requires building_present_min_level market great_market trade_base_income_bonus bonus 300 requires building_present_min_level market merchants_quarter trade_base_income_bonus bonus 100 requires building_present_min_level port port trade_base_income_bonus bonus 150 requires building_present_min_level port shipwright trade_base_income_bonus bonus 200 requires building_present_min_level port dockyard trade_base_income_bonus bonus 250 requires building_present_min_level port naval_drydock trade_base_income_bonus bonus 50 requires building_present_min_level castle_port c_port trade_base_income_bonus bonus 100 requires building_present_min_level castle_port c_shipwright trade_base_income_bonus bonus 150 requires building_present_min_level castle_port c_dockyard trade_base_income_bonus bonus 200 requires building_present_min_level castle_port c_naval_drydock trade_base_income_bonus bonus 100 requires building_present_min_level sea_trade merchants_wharf trade_base_income_bonus bonus 150 requires building_present_min_level sea_trade warehouse trade_base_income_bonus bonus 200 requires building_present_min_level sea_trade docklands trade_base_income_bonus bonus 100 requires building_present_min_level bank merchant_bank trade_base_income_bonus bonus 150 requires building_present_min_level bank merchant_vault trade_base_income_bonus bonus 100 requires building_present_min_level paper printing_press trade_base_income_bonus bonus 150 requires building_present_min_level paper printing_house trade_base_income_bonus bonus 50 requires building_present_min_level guild_merchants_guild merchants_guild trade_base_income_bonus bonus 100 requires building_present_min_level guild_merchants_guild m_merchants_guild trade_base_income_bonus bonus 150 requires building_present_min_level guild_merchants_guild gm_merchants_guild } material wooden construction 15 cost 10000 settlement_min large_town upgrades { } } } plugins { } }
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