In my opinion difficulty levels should not provide any bonuses to statistics whatsoever. I believe that the AI should possess more strategic intelligence in place of this deficit. In M:TW that was the case but in R:TW the factor seems to not exist at all. It's a pity really - it would be much more pleasurable to play against a more intelligent AI when you feel that you want to.
On the strategic map, I feel that a similar policy should be applied. Rather than an un-natural and often game breaking increase in aggression, the AI should be more careful and think more clearly about it's strategic and diplomatic actions and their implications.
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