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  1. #1
    Member Member Christianus's Avatar
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    Default Re: Stele #1

    I want the whole of Norway on the new map. Its so annoying! You allmost expanded the map to the Island where im from, but not all the way. This needs to be changed.
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  2. #2
    Member Member Thaatu's Avatar
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    Default Re: Stele #1

    Quote Originally Posted by Christianus
    I want the whole of Norway on the new map. Its so annoying! You allmost expanded the map to the Island where im from, but not all the way. This needs to be changed.
    I believe that even if the map extended all the way to your home island, you still wouldn't see your house on the map, unless you somehow provided evidence that it's an ancient shrine.

  3. #3
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: Stele #1

    while the number of provinces will remain the same, and the area covered will almost certainly remain the same, there has been talk of expanding our map area, that is, making it larger, which would give you more room to maneuver your armies in a province. This is especially interesting now with the Kingdoms perma-forts feature, which will serve as strategic points within the province to capture aside from the capital city.


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  4. #4
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Stele #1

    That would be cool.

  5. #5

    Default Re: Stele #1

    A larger map scale could be really cool, I think if provinces are bigger and there is more dictance between settlements would also help dealing with AI-diplomacy. When I play as Baktria for example and have that huge desert between me and the AS, they will often offer a ceasefire or at least won't attack me for some years. The AI seems to be more interested in conquering settlements that are close to its own cities.

    That perma-forts feature sounds really interesting. Founding your own cities or building a fortress would be great for strategic and roleplay purposes.

  6. #6

    Default Re: Stele #1

    Quote Originally Posted by Zaknafien
    while the number of provinces will remain the same, and the area covered will almost certainly remain the same, there has been talk of expanding our map area, that is, making it larger, which would give you more room to maneuver your armies in a province. This is especially interesting now with the Kingdoms perma-forts feature, which will serve as strategic points within the province to capture aside from the capital city.
    wow, that sounds great! my guess would be that the marching distances will be increased accordingly?

  7. #7

    Default Re: Stele #1

    EB 2 = Wonderful.

  8. #8
    Elephant Master Member Conqueror's Avatar
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    Default Re: Stele #1

    Quote Originally Posted by Sarkiss
    wow, that sounds great! my guess would be that the marching distances will be increased accordingly?
    They could increase the distances for General-led armies but leave the captain-led ones unchanged. That would encourage players to make more use of generals.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  9. #9
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Stele #1

    Unfortunately, our first concern when concepting stuff like this has to be how will the AI cope with it, not the human player.

  10. #10
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Stele #1

    Are you guys going to hold off a little until Kingdoms comes out, in case that gives you better ideas?
    Last edited by Cecil XIX; 06-23-2008 at 21:33.

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