Let me explain:
You have the Faction Leader (FL), Faction Heir (FH) and some Family Members (FM) in your family tree. In EB, there's also the ... let's call it "regional trait" for all of your FMs. (E.G. Basileus Pontikos, Kappadocos, Thraicos, Hellen, Asiaticos, etc.)
When the FL dies, the FH is "promoted" FL by the engine (via the "export_desc_char_traits" 'order' to do so). As far as I understand / experience the engine of Rome TW, the FM with the most / biggest "influence" is chosen as NEW FH.
So instead of the new FL's oldest son (or a brother, if the son is minor), the NEW FH could be a Hellen or Kappadocos or ..., because the engine ignores Role-playing a Monarchy. In Republics, this 'problem' is less important, though.
EDIT: The propper differentiation is "dynastical / non-dynastical political regimes". (Ok, Ok, it's just myself having studied Political Science
)
What I want to say is: I and NOT the engine want to choose who should become FH, at
every time and not only via "desinheriting" the actual FH.
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