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Thread: New tree skins (campaign map) not working in mod folder

  1. #1

    Default New tree skins (campaign map) not working in mod folder

    They work fine when in the normal M2 folder, but nothing changes if I use them in my mod folder. I've tried moving the entire terrain folder over and have also run a search in all the text files for the skin name, but no luck. Are there just some things that will only work in default directory?

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: New tree skins (campaign map) not working in mod folder

    Quote Originally Posted by Tominokar
    They work fine when in the normal M2 folder, but nothing changes if I use them in my mod folder. I've tried moving the entire terrain folder over and have also run a search in all the text files for the skin name, but no luck. Are there just some things that will only work in default directory?
    Yeah that could well be the case. CA claimed they fixed all links in 1.2 but it's not unrealistic to say they probably forgot something.

  3. #3

    Default Re: New tree skins (campaign map) not working in mod folder

    Quote Originally Posted by alpaca
    Yeah that could well be the case. CA claimed they fixed all links in 1.2 but it's not unrealistic to say they probably forgot something.
    Right, thanks.

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