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Thread: Hard-Sprites failed to load

  1. #1

    Default Hard-Sprites failed to load

    I installed beta8 over a fresh install of VI. Campmap works fine, but when I try to go into a battle, I'm given the error message:

    "Hard-Sprites failed to load
    unknown error (0) (00000000)"

    Any insight?

  2. #2

    Default Re: Hard-Sprites failed to load

    I don't actually remember what causes that error. I assume your VI works before installing beta8. Is your VI patched to version 2.01?
    Last edited by Puzz3D; 07-30-2007 at 23:06.

    _________Designed to match Original STW gameplay.

    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  3. #3

    Default Re: Hard-Sprites failed to load


  4. #4
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    ignores routers who aren't elite

    Default Re: Hard-Sprites failed to load

    I don't think I've encountered that error before.
    It seems to be related to the animations.
    You do know that the other eras (Vikings, EARLY, HIGH, LATE) don't work anymore when you've installed the mod? If you'd try to start a battle from any of those eras you'd probably get such an error.


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  5. #5
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)

    Default Re: Hard-Sprites failed to load

    hard sprites fail to load is DIRECTLY related to the unit battlefield animations,

    it means the game is looking for a unit in a folder inside in the textures/men folder but cannot find the required bif or lbm

    samurai currently uses 10 of the 12 extra unit folders, so it needs to be installed correctly

    i am thinking the install has gone awry
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    ask them, which leaf on the tree
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