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Thread: Mongol Hunters Unite!!

  1. #1
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Mongol Hunters Unite!!

    ok, we all hate the Mongols right?

    they sneak up on you out of the east, always arriving at the worst time just when you're trying to finish off the Turks, they take your hard-won cities, beat up on your favourite generals and execute all your best troops....and then they have the temerity, just when you think you've gotten rid of them, to turn up again....WITH ELEPHANTS!

    also I have a sneaking suspicion they brought the black death with them..too much of a co-incidence

    we've had a spate of threads recently talking about how to fight them, so we don't need another....what I want is to GLORY together in their unseemly demise

    post your pics of Mongol-humiliation. I want to see them getting shot up, impaled on lances, set on fire and chopped in half. I want to see Mongol blood all over this screen. Give me their pain!

    Show me how you opened up a fresh can of whoopass on them and sent them crawling back to the shabby hole they first skulked out of.

    To get things rolling, here's a pic of a bunch of timurids getting mashed up by their own elephants as they try to escape a fort I trapped them in:

    Spoiler Alert, click show to read: 



    happy hunting brothers
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  2. #2
    Member Member Philbert's Avatar
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    Default Re: Mongol Hunters Unite!!

    Phonics, why do you use both catapults and trebuchets? What doe catapults offer that trebuchets do not?
    Hebban olla uogala nestas bigunnan hinase hic enda thu

  3. #3
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    no reason, I just couldn't train enough trebuchets nearby, so I had to fill in the gaps with catapults
    frogbeastegg's TWS2 guide....it's here!

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  4. #4

    Default Re: Mongol Hunters Unite!!

    Ha! Death to the Mongol Horde!

    Here is a few bashings I gave the mongols. Byzantine 1.2 vanilla Vh/Vh. Mongols have been monitored by my spy network from Sarkel, took Kiev from Hungary and settled. So I sent a diplomat over to demand florins, and they came right at me! All these battles were open-field NE of Bran/Bucharest.

    Hell freezes over for Subutai the Wrathful:
    Spoiler Alert, click show to read: 




    Khanzada Orda is engulfed by the Byzantine storm:
    Spoiler Alert, click show to read: 




    Run, Ogadai,run!
    Spoiler Alert, click show to read: 




    On a related note to your fort bombing phonicsmonkey, how do you stop the horde spilling from the fort halfway through an elephant roast? I have taken to using 8 treb/cat mix then a 4/4/3 balance of byz guard archer/varangs/vards+ general to deal with any breakers. I'm going to post a big timurid meltdown at some point, but here is a taster:

    Spoiler Alert, click show to read: 



  5. #5
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    nice work grog

    well, in 1.1 it was much easier as they tended to sit in the fort waiting for the fiery death

    in 1.2 as you correctly note they attempt a breakout more often than not, which is more testing

    I have a pocket of pavise xbows waiting for them to mince them up as they leave, and some hospitallers to charge in and keep them boxed up

    then it all hinges on dropping a few flaming rocks on their heads and getting the elephants to run amok while they're all bunched up....
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  6. #6
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Mongol Hunters Unite!!

    The last moments of the once mighty Horde.

    After hundred years of heavy battles, the Horde is gone. May they never come back!

    Spoiler Alert, click show to read: 



  7. #7
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Mongol Hunters Unite!!

    Sorry for the hijack, but I noticed in one of those screens there are little trading ships on the campaign map. I've not seen them or the little trade carts so far in M2TW. Is there a way to turn them on/off?
    At the end of the day politics is just trash compared to the Gospel.

  8. #8
    Memento mori... Member Nikos_Rouvelas's Avatar
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    Default Re: Mongol Hunters Unite!!

    I don't know. Ive always seen them.
    "Once out of nature I shall never take
    My bodily form from any natural thing,
    But such a form as Grecian goldsmiths make
    Of hammered gold and gold enamelling
    To keep a drowsy Emperor awake;
    Or set upon a golden bough to sing"
    "Sailing to Byzantium" William Butler Yeats

  9. #9
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    nice one Dux, like rats in a trap
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  10. #10
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: Mongol Hunters Unite!!

    I actually won a missile duel with the Mongols:

    Spoiler Alert, click show to read: 


    I put my 6 units of Pavise CB in loose formation in front of my infantry line. Fortunately I was able to take a crest of a dune before they reached it.

    The result:

    Spoiler Alert, click show to read: 


    They had to redeploy to face my reinforcements.

    I took advantage of that:

    Spoiler Alert, click show to read: 



    Isolate and destroy the Khan:

    Spoiler Alert, click show to read: 

    Chretien Saisset, Chevalier in the King of the Franks PBM

  11. #11
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    Ok I know it's poor form to bump my own thread, but I'm having so much fun slaying Mongols in Crusades I just had to share it with you

    Run away! Run away!

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    frogbeastegg's TWS2 guide....it's here!

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  12. #12

    Default Re: Mongol Hunters Unite!!

    Grog, you are soooo mean to the Mongols. You did not let them have even one city or fortress? How are they ever going fight hard with out a homeland? We need a patch to make the Hordes stronger. Firing flaming projectiles at pachyderms should be outlawed, or do we want PETA shutting down CA?

  13. #13
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Mongol Hunters Unite!!

    Quote Originally Posted by phonicsmonkey
    Ok I know it's poor form to bump my own thread, but I'm having so much fun slaying Mongols in Crusades I just had to share it with you

    Run away! Run away!

    Spoiler Alert, click show to read: 
    That's right! Give them hell!

  14. #14
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Mongol Hunters Unite!!

    LOL! That's a good one ! I like the army !
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  15. #15
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    Byzantine cavalry are so much better when you upgrade their armour...

    I have a few stacks like that running about, and two infantry stacks with artillery for taking cities
    frogbeastegg's TWS2 guide....it's here!

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  16. #16
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Mongol Hunters Unite!!

    Woohoo! I just toasted the Mongol Kahn with the help of some flaming catapault missiles.

    I decided to go back to my completed English campaign for the night and try and get to the New World, instead I'm toasting Mongols and hunting down Timurids. Just as much fun really.

    It was damn nice of him & his army to stay still like that while I peppered them mercilessly.

    All I got to do now is learn to take screen shots.....
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  17. #17

    Default Re: Mongol Hunters Unite!!

    Quote Originally Posted by Old Geezer
    Grog, you are soooo mean to the Mongols. You did not let them have even one city or fortress? How are they ever going fight hard with out a homeland? We need a patch to make the Hordes stronger. Firing flaming projectiles at pachyderms should be outlawed, or do we want PETA shutting down CA?
    Can't have them getting in the way of my pilgrim autobahn to outremer, and attacking the papal states capital, can we now? Plus, I prefer to charge the horde head on and butcher them in the east , rather than let them settle/split and dilute their armies with weak mercs.

    Spoiler Alert, click show to read: 




    This is what remains of all 3 waves, open field battles using HRE infantry based armies. (general, 6-7 pavise, 2-3 siege, 4 spears, rest DFK) ) Who needs wimpy stakes when you have loose pavise and schiltroms, backed by DFK 'tide of death'.

    Btw, note how always releasing prisoners creates a weak 'cloud' army around the horde, a good nightfighter can attack direct and cause untold damage, while only facing 1 strong stack + multiple weak reinforcements.

  18. #18
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    Quote Originally Posted by Grog
    Btw, note how always releasing prisoners creates a weak 'cloud' army around the horde, a good nightfighter can attack direct and cause untold damage, while only facing 1 strong stack + multiple weak reinforcements.
    Cunning Grog, I like it - if I can restrain my bloodlust I might just start doing that
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  19. #19
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Mongol Hunters Unite!!

    OK, so I mentioned earlier that I incinerated the Mongol Khan in a stand still catapault inferno.

    Well, now in a successful seige of Alexandria, I have successfully incinerated his son as well!

    This time I have figured out how to capture photo's:

    I call this, City Woks Revenge. (refer South Park Episode)

    Spoiler Alert, click show to read: 

    By galain_ironhide at 2007-12-14


    Anybody feel like Mongolian for dinner? muwahahahahahaha!

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  20. #20
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: Mongol Hunters Unite!!

    well done

  21. #21

    Default Re: Mongol Hunters Unite!!

    I know this has been answered someplace before, but how many timurid/mongol waves are there, and when do the last appear?

  22. #22
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Mongol Hunters Unite!!

    Quote Originally Posted by anders
    I know this has been answered someplace before, but how many timurid/mongol waves are there, and when do the last appear?
    3 each
    Tosa Inu

  23. #23

    Default Re: Mongol Hunters Unite!!

    Seems like the total number of full stacks is about 12 for each. Is that right? The first wave seems to have about 6 stacks which usually mill around for a few decades.

    The Mongols and I have an understanding in our rules of engagement - take no prisoners.

  24. #24
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Mongol Hunters Unite!!

    Each wave has 3 to 5 stacks. I have never seen 6 stacks. After destroy the first wave you get a message faction destroyed. Don't be fooled, they will reappear some 10 to 20 turns later.

    Happy hunting!
    Tosa Inu

  25. #25

    Default Re: Mongol Hunters Unite!!

    thank you!

    just have to say, for me the mongols are the highlight of the game, much more fun to withstand the eastern scourge that laid the middle east and eastern europe in ruins, the premier fighting force of their time, than to conquer the poor indians with their stone age weapons

  26. #26
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Mongol Hunters Unite!!

    While the Mongols do come in multiple waves the Timurids actually arrive all at once, within a turn or two of each other.


  27. #27
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Mongol Hunters Unite!!

    For me, facing the Mongols and Timurids is defintely the most fun part of the game. They're not really a premier fighting force in the scope of the game, as is amply demonstrated through the course of this and many other threads, and narrated experiences.

    For the purposes of this game there aren't really any premier armies that would make you worry (specially in unmodded vanilla 1.2, or 1.3).
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  28. #28
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Mongol Hunters Unite!!

    Thread revival......

    This is a battle that took place between me (Turks) and the Mongols at the bridge just north of Mosul.

    The 3rd Mongol wave arrived just below Baghdad, which they walked straight past, plus also walked straight on by Mosul and then turned north and headed for Yerevan. As the remaining 3 out of 4 stacks got over the bridge, one of my stacks, who were in pursuit, controlled by a inexperienced 1 star General, finished their movement points directly on the bridge (convenient I know ). I finished my turn with this stack still 2 tiles behind the rear two Mongol stacks. When it came to their turn, these 2 Mongol stacks actually turned around and attacked my stack.

    I knew the Mongols were going to take heavy casualties because I was defending a bridge, but I still thought that my stack was ultimately doomed. But when the battlemap loaded up and I saw the land formation, I couldnt help but rub my hands together!

    This is how the battle panned out.

    Spoiler Alert, click show to read: 
    As you can see here because the Mongols attacked me, I have a huge strategic ground advantage from the ridges on either side of the bridge.



    The Battle Begins:

    Spoiler Alert, click show to read: 
    The first stack cross the bridge under heavy fire. They already taking huge casualties.
    View from the bridge mouth


    View from the left ridge (probably my favorite shot)
    Spoiler Alert, click show to read: 


    View from the right ridge. Already they are starting to rout.
    Spoiler Alert, click show to read: 


    Now the battle is in full swing and the Mongols are getting thrashed.
    Spoiler Alert, click show to read: 


    The 2nd stack has joined the action.

    Spoiler Alert, click show to read: 

    Run Away!!
    Spoiler Alert, click show to read: 


    We're Trapped!!
    Spoiler Alert, click show to read: 


    Fireflies of the night

    Spoiler Alert, click show to read: 



    The piles of dead
    Spoiler Alert, click show to read: 


    And finally.... Victory!!
    Spoiler Alert, click show to read: 


    Although it was a white wash, I thoroughly enjoyed sitting the camera up on the ridges and watching my archers just cover the enemy in arrows. Probably one of my most memorable in my time playing M2TW.

    There was nothing better than seeing those 3silver chevron units running for their lives and me not taking too much damage at all.

    I hope you enjoyed seeing Mongols die! I know I did.

    Come on Mongol Hunters, lets see some more death! I should think there would be some great pics from Broken Crescent, (I know I cant wait to play it)

    Spoiler Alert, click show to read: 
    Apologies for some of these shots being low quality, I did a bulk upload on photobucket only to find that the quality suffers. But hopefully you got the drift.
    Last edited by Galain_Ironhide; 02-03-2008 at 13:55.
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    Read my AAR - BC Kingdom of Jerusalem - For Faith or Greed



  29. #29

    Default Re: Mongol Hunters Unite!!

    nice one ironhide, some really good shots there (i agree, that shot with the archers on the left ridge was awesome)

    keep up killing those raiding horse-lovers!
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  30. #30
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongol Hunters Unite!!

    when I get to the Mongols in BC I promise I will come back here and show you some carnage
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

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