Usually the thing about following a unit and not fighting them is due to the chasers chasing the 'middle' of the unit, as Kham said. If you ever have lengthy phalanx-on-phalanx battle, you might have noticed that some guys wander backwards a hundred meters or so during the fight. Those guys really cause problems when the unit eventually breaks.
I believe the thing with chasing units who are retreating into a town is a pathfinding problem with the walls of the city.
Anyone tried to chase down units in M2TW?![]()
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