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  1. #13
    Member Member Satyros's Avatar
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    Jan 2004
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    Hellas
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    158

    Default Re: Problems riding down fleeing troops

    In the early rounds of the inevitable blitzing ( when playing with poor factions ) it is essential that the sallying troops NEVER return inside to prolong the siege to even six whole turns .

    I usually curse at just about everything in the history of mankind when for the 1000th time my horsies stop the minute they touch a routing unit . This has only happened when the enemy sallies . I do not consider the rest actual problems , because it doesn't bother me much when the capture of a city isn't at stake ..... Stupid horses .... Grrgrgrrrhrlhrhrlhrhlrhhrlhrlhrlhrlhrlgrrghlgrhlgrhrhrhhrhrrrrrr.

    I also have on many occasions experienced a non victory with a captured central square even after the counter reaches 0:00 . If there are routers outside the ( captured ) gates , the battle doesn't end .

    Today I experienced something brand new .

    Usually , while trying to kill as many routers as possible so as to achieve an "army routs " result - if I cannot kill every sallying soldier - and capture the city , I always " continue battle " and wait for them to regroup , come outside again , kill 2-3 with the horses ( all ranged weapons long gone , much needed to achieve routing in the first place ) until the time passes . ( I play with time limit on , because the AI is stupid and sometimes attacks and just sits there with a billion troops against my few hardy men and actually expects me to attack it .)

    Anyway today at the phase of rout-go-in-come-out-rout etc , the timer reached 0 minutes ...

    .....and started counting negative minutes .

    How's that for a ballbreaker ?

    I know you might accuse me of abusing stuff etc but the game is too hard for me , and I keep my slingers to a maximum of 4 units ( in a full stack ) , but usually 2-3 . Another question that pops to mind is : how deep in debt do you plunge when playing ... say .. the Aedui ? Pontos ?

    About the wandering phalangitai , I've noticed that ( when this happens in your army )if the moment you notice it just select it and hit backspace , the unit will try to regain formation . Didn't work every time for me though , which leaves me in the not so happy position to curse at everything in the history of mankind .

    Satyros
    Last edited by Satyros; 08-01-2007 at 23:30.
    Smell the battle in the wind, before you see us.Winterhorde of furyride, the wind will lead us.

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