Small stat changes (I raised the radius of horses in descr_mount.txt and changed the radius of elephants, according to their size; I also lowered the number of slingers in one unit from 120 to 96 and from 160 to 128 and raised their cost by multiplying it by 2 [Upkeep is still Cost/4]; Finally, I decreased Poeni Citizen Militia Upkeep from 300 to 200, so it was identical as with the other levies with the same cost), some text changes (small things like changing "Hit Points" to "Vitality" or "Armour" to "Overall Body Protection" etc.), decreased health bonuses (by dividing them by 2) and big changes in money script (bigger bonuses in the first turns, random bonuses [Money-bursts] from time to time, money-caps for the player and the AI and additional money penalties for the players with bigger empires).
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