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Thread: Adding in named characters mid-game

  1. #1
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Smile Adding in named characters mid-game

    The title says it all...what is the script i should use to generate a named character mid-game? I mean a custom named character too not just a random one, like adding "Julius Caesar" for example mid-game as a 48 year-old 10 star general. Thats probably pretty easy to figure out but what about adding him to the family tree?

    Also another easy script to generate but what would be a script for a random named character birth or a wedding or adoption, etc.
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  2. #2

    Default Re: Adding in named characters mid-game

    I would like to know this, too.

  3. #3
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Adding in named characters mid-game

    hmmm...no one?

    guess you guys are as stumped as i am!
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  4. #4
    Bibliophilic Member Atilius's Avatar
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    Default Re: Adding in named characters mid-game

    Quote Originally Posted by TruePraetorian
    guess you guys are as stumped as i am!
    I'm mostly stumped by the way you've phrased your question.

    Quote Originally Posted by TruePraetorian
    ...what about adding him to the family tree?
    This can't be done by script. I have also never seen a character spawned by script offered for marriage.

    Quote Originally Posted by TruePraetorian
    ...what would be a script for a random named character birth or a wedding or adoption, etc.
    Births, marriages, and adoptions cannot be scripted.
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