Hi SigniferOne and Alpaca,

No, no, not at all. I've just been trying to go back to animations
and catch up on some problems people have been having.
TIKO_TWOW_RU has had a animation problem where somehow
in Milkshape he got bones to have different numbers of animation
frames and that killed the game, not suprisingly. Working on that
revealed that the .cas to .txt utility doesn't convert degrees to radians
so that's wrong. Hopefully, no one was using that. It's been an easy fix
but haven't been doing settlements this last week.

Started working on large_towns just to see what is new and the
good news is the complexes and structures were read ALMOST
without any new coding, but right after them (which is fortunately
90% of the file) completely new data structures start unlike anything
in villages or towns. This slows things down of course so I'll be working
on this the coming week. I hope Kingdoms doesn't change things much;
probably won't have anything near a converter till then. (I keep caveating
this on being able to do something about the data blocks that Caliban said
had to do with lighting and animations.) When we get to this. more information
might make this worrisome bugaboo go away.

Probably nothing to report for a week or so. However, any insights on the
village or town data structures is very appreciated.

KE