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Thread: .Org Battle Royale Mk III - Game thread [Concluded]

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    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default .Org Battle Royale Mk III - Game thread [Concluded]

    Since the other thread is totally cluttered, I've started a new one. I hope that's ok by Sasaki, if not feel free to delete this and I'll move over the the other thread.

    Overview:

    This game is based on the popular novel, movie, and comic series of the same name. It is like Mafia, only with one fundamental difference - every player is playing for themself.


    Summary and instructions (same as previous games):
    Spoiler Alert, click show to read: 

    The game takes place in a theoretical future Japan with an oppressive government with a brutal police. In order to keep its younger rebelious generation disorganized and distrustful of each other (in order to prevent rebellion), several "Battle Royales" take place every year that place lots of people(the desired number of players) as "contestants" on an island armed with a weapon, food, water, and a map. The game is over when only one player is alive, so the goal is obviously to kill the other contestants.

    Players may move around the island at their whim, but as the game progresses certain parts of the island will be off-limits to them, as Forbidden Zones are imposed.

    The Forbidden Zones are enforced by all players having to wear an electronic collar that tracks their location. If a player enters a forbidden zone, it detonates, killing the player instantly. In addition, it also serves as a way of keeping players in line. If a player tries to remove his collar, it detonates.



    How the game works (new content):


    Stats:
    Spoiler Alert, click show to read: 
    Once the game starts, each player is randomly assigned a strength, survival, stamina and weapon rating. Each ranges from 1-10, and each is useful in its own way:

    - Stength rating (changed): Represents two things: 1 your physical strength, and 2 your ability to use a weapon. This includes aiming abilities with firearms.

    - Survival rating: Determines how crafty a player is, both in combat and non-combat situations. A player with a survival rating of 10 can be virtually unseen on the island unless he wishes to be. It also determines your bush craft skills. High survival rating enables you to manipulate your environment.

    - Stamina: Determines how fast you can run, how tired you get through physical exhertion. In some situations and locations, players with low stamina will have their movement halved, you will be informed of this in your write up PM.

    - Weapon: Ratings are from 1-10, although their use is mostly determined in combat situations (a very good close-range weapon will still fall to a shoddy far-range weapon that is properly aimed).


    Turns:
    Spoiler Alert, click show to read: 
    Each "turn" will last 48 hours. A "day" will consist of 4 turns, with each turn representing morning, afternoon, evening and night respectively.

    Players will PM me where to move based on the map that I post below, as well as any instructions dealing with other players they might encounter. An example of these instructions are:

    - Attack and steal their food
    - Befriend and request an alliance
    - Refuse all alliance offers except with Player X
    - Run away as fast as you can

    The more detailed the instructions the better and can be improvised. If there's anything realistic you'd like your character to do, send it in. The more possibilities you account for in your orders the better.

    Players can interact with the map; i.e. buildings can be used as places to hide, replenish food supply, etc.

    On the evening of every day, an annoucement will be made listing the dead.


    Movement:
    Spoiler Alert, click show to read: 
    You can move a maximum of two squares, with a maximum move of one straight move and one diagonal move. For example if you are located at the school, you could move anywhere highlighted in blue:



    If both players are in the same area then they may communicate with each other on their own and do not need to relay anything through me.
    Any other out of thread communication is not allowed, please play in the spirit of the game.



    Supply drops:
    Spoiler Alert, click show to read: 


    Every evening, a box of supplies will be dropped by helicopter at a location on the map. This location will be determined by in game voting. On the morning of each day, you will be asked to vote on a choice of 3 or 4 locations. Supplies will be dropped in the evening on the zone selected. In the case of tie the supplies will be dropped at one of the tied zones at random.

    Supplies could be an arsenal of weapons, food, water, or useless junk.


    Special roles and the aim of the game:
    Spoiler Alert, click show to read: 
    Some characters have special roles and goals. Please note that these are all seconday to the overall goal, which is to survive the Battle Royale. Some players might have special methods by which they can achieve victory. In the right conditions, it will be possible to end the game by storming the school and overthrowing the government forces.



    The map:
    Spoiler Alert, click show to read: 
    Low res image:


    Link to high res version:
    https://img69.imageshack.us/img69/4643/mapkm7.jpg



    Players:
    Pevergreen
    Twilightblade
    Warmaster Horus
    Beefy187
    Xdeathfire
    Shlin28
    Stig
    Tincow
    Kal 'Motep
    Orb
    GeneralHankercheif
    Ichigo
    Woad&Fangs
    greaterkhann
    Sarathos
    Inca Man/ Caius
    Faust
    Ignormamous
    Tran
    Killfr3nzy
    Sapi
    CountArch.
    SirNoob
    Kommodus




    Signups closed

    Enjoy!
    Last edited by Myrddraal; 08-06-2007 at 18:01.

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