Quote Originally Posted by Bootsiuv
Just out of curiosity....why is that? I know the vanilla message is hardcoded (at least that's what I remember reading somewhere), but why can't you do the same thing you do for things like the olympics and a year in history?

I'm no traiter, or modder for that matter, but it seems like you should be able to give the various faction leaders a one-turn trait which just lets the player know the various reforms have taken place. Don't tell me there is a limit on traits also. If that's the case,
The script cannot give characters traits, unless we know the name of the character, which is obviously impossible beyond a few years into the game. The only way round this is to spawn a diplomat and give him an ancillary. Then we use the trait trigger that checks for a global ancillary, which can then give a trait to the faction leader. Long winded and not high priority.

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