Thanks for the info, Lusted, this is a great news indeed. I hope it will improve the gameplay. I'm especially glad that you (CA) decided to decrease melee capability for missile inf, and added AP for the 2H swordsman.
I'm a bit sad that you lowered stats for heavy cavalry, but I guess it will improve realism.
Maybe you should introduce a new trait, scarred_when_charged_with_heavy_cavalry, and give it to some low quality troops, and maybe archers. This would lower their morale and maybe start the rout when faced with heavy cavalry charge...
Bookmarks