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Thread: Kingdoms Battle Map Balance - Latest Blog entry
FactionHeir 03:38 08-15-2007
Well, you can actually set when characters die in moddable files

A real killer bug would be characters not aging or aging some 4 years a turn

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Zenicetus 05:23 08-15-2007
If Kingdoms is released with a show-stopper bug and they have to fix it, that won't solve the balance problems (or the mismatch between same units in Kingdoms) in the original game. It's two different sets of code; two different game engines. They've already said they don't have the resources to deal with both.

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Nebuchadnezzar 05:38 08-15-2007
If Kingdoms has a show-stopper bug and is a flop, its highly unlikely they will fix it.

They might release another Xpack that balances, fixes and maybe even add some new content to the Grand campaign sometime next year. If so then perhaps they can consider throwing in Kingdoms with it as a sweetener.

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Miracle 06:44 08-15-2007
What about historical battles?

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hoetje 10:12 08-15-2007
There won't be any historical battles in kingdoms as far as I heard (official at totalwar.com ^^)

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icek 10:20 08-15-2007
it appears that we will have the most badly planned expansion in the tw history. I dont understand why balances go only for kingdoms and not the whole game. for eg i will play as hre in teutonic with super uber zweihanders and then i go to play hre in grand campaign and my zweihanders will be crappy as they are now. And dont tell me to play on lusted LTC mod in grand campaign coz this mod is screwed in grand campaign - lusted kicked all recruitment from castle walls and he kicked dismounted polish knights totally from the game and who know what else. I wont even mention how i like to have a polish menu and english units.

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Lusted 10:31 08-15-2007
Originally Posted by :
lusted kicked all recruitment from castle walls and he kicked dismounted polish knights totally from the game and who know what else
Whilst DPK might have been missing from earlier versions of LTC thanks to an error on my part, they are recruitable in the latest version. and i moved recruitment from walls to the stables, barracks and ranges as i felt they were a bit redundant otherwise.

And i've seperately released my balance files at TWC so you could just use those.

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Miracle 19:58 08-15-2007
Originally Posted by hoetje:
There won't be any historical battles in kingdoms as far as I heard (official at totalwar.com ^^)
Let me rephrase my question.

Will historical battles in vanilla receive the balance changes?

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icek 20:17 08-15-2007
Originally Posted by Miracle:
Let me rephrase my question.

Will historical battles in vanilla receive the balance changes?
Dont be angry on me, but i think that there will be no rebalancing for all vanilla aplication. we will have such expansion like those for star wars empire at war and comand and conquer generals. No changes for main game.

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FactionHeir 10:15 08-15-2007
Originally Posted by Zenicetus:
If Kingdoms is released with a show-stopper bug and they have to fix it, that won't solve the balance problems (or the mismatch between same units in Kingdoms) in the original game. It's two different sets of code; two different game engines. They've already said they don't have the resources to deal with both.
It is still the same engine and the same script language, but I think they just don't want to deal with all the bugs (see over several hundred).
It wouldn't be too difficult to use the kingdoms unit file for the grand campaign.

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