So will LTC 3.1 work with the 1.3 version of M2TW, or will there be an updated version?
So will LTC 3.1 work with the 1.3 version of M2TW, or will there be an updated version?
It should, considering that 1.3 won't be touching anything but the MP system, which (iirc - don't quote me) should be separate
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
um. does everything said about the expansion (mostly that rebalancing will not affect the main campaign) so far mean that oil from gates will appear only in the mini-campaigns, not in the main game?
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Quoting myself from page one here. So let me guess I am paying 30 bucks for an expansion which will NOT fix the game i bought a year ago and HOPEFULLY will not be bugged and needing another patch AGAIN?Originally Posted by Gaius Terentius Varro
Gotta love the business model here. Well I guess I have to let my wallet send the message nad not whine here.
As far as I know, yes (but it is apparently moddable)Originally Posted by Slaists
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
More important than anything else, will the AI know how to use Cav, i.e. flanking into the sides of units rather than just being used to frontally charge units long before the infantry have engaged??Originally Posted by Jack Lusted
Just read through the rest of the info. Sad that the Grand Campaign is now officially on the rubbish heap. Because of this I think I'll wait and see if Kingdoms is worth it from forum reviews, and I don't mean by content and new features, but rather by AI improvements (or not as the case may be...).
Last edited by Jambo; 08-26-2007 at 20:18.
=MizuDoc Otomo=
All right so, if I understand it right, Kingdoms patches MTW2 to 1.3, but does *not* rebalance the units.
Is there any mod out there that rebalances the units in the normal MTW2 campaign but doesn't do anything else?
The changes sound really awesome and I'd like to see them used in my regular campaigns, not just the crusades, new world, teutonic, and english campaigns.
The Retrofit Mod rebalances the units and adds the features introduced in Kingdoms to the Grand Campaign.
Thanks for the heads up Phoenix !
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
Thanks Phoenix. That is perfect.
now what i dont understand is that after all re-balancing of cavalry whatever that means, they r still SLOW, NOT FAST RESPONDING TO COMMANDS especially disengaging (what leads most of the time to a total loss of horses) and many times they scatter around what really slows them down just to mention some "good qualities" about them. So why would i care about that BALANCING when the use of cavalry is still pitiful?
The object of war is not to die for your country but to make the other bastard die for his.
...George Patton
History repeats itself because CA wasnt listening the first time (or any other)
i didnt realize this may be a good place to voice my concern over the random weather for the grassy plains map. im hoping something will be done to give select weather for this map so that it can be used for individual testing and multiplayer.
this map should be changed for all kingdoms and the mtw2 grand campaign.
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