I've been trying to port some of the models from EB1 into MTW2 (just practising for my own purpose) and all i'm ending up with is invisble units.

I was just wondering how you guys were getting on with it?

Are you re-modeling from scratch, or porting over aswell?

How are you generating the UV maps for skinning?

If I were to upload my .mesh file, would one of you look at it and tell me what i'm doing wrong?


Thanks for your time.

Mega