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Thread: Is there any way to make battles more strategically decisive?

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  1. #1

    Default Re: Is there any way to make battles more strategically decisive?

    Quote Originally Posted by abou
    Not necessarily. After Magnesia he continued to fund Aitolia in its fight against Rome. Between that and the indemnity he may have felt a little crunch, but nothing so constricting as bankruptcy.
    Ok. I change "was broke" to "had financial problems". I will try to be more precise in the future.

    Quote Originally Posted by abou
    The reason for his looting of the temple in Susa was probably to fund a new eastern campaign against Parthia and Baktria after they revolted upon hearing the news of Magnesia.
    Sad thing that such a great king had such an ending - died while looting a temple.
    Black holes really suck.

  2. #2

    Default Re: Is there any way to make battles more strategically decisive?

    Has anyone tried playing with two turn build times for units? I'm trying that right now along with very expensive merc units.

  3. #3

    Default Re: Is there any way to make battles more strategically decisive?

    Quote Originally Posted by larsbecks
    Has anyone tried playing with two turn build times for units? I'm trying that right now along with very expensive merc units.
    You know, on older versions of EB that sort of thing (multi-turn recruitment in general) actually existed for elites. Only the Elephants & ships retained it, AFAIK. Can't say I miss it with other units very much...
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  4. #4
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: Is there any way to make battles more strategically decisive?

    if your sick of war, try use force deplomacy and make them protectorate. I used it in my pontus campeign against the seleucids and we had a peace for about 2 years. If your powerful the peace should last longer.


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

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