It works, and with a 25% bonus general it's obvious enough just from the movement area. Screenshots under the spoiler tag:
Spoiler Alert, click show to read:
Ramses II
It works, and with a 25% bonus general it's obvious enough just from the movement area. Screenshots under the spoiler tag:
Spoiler Alert, click show to read:
Ramses II
Seems clear it works then ;)![]()
-Verba mea aurea sunt![]()
-Verba volant , scripta manent
niceOriginally Posted by Ramses II CP
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From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
Thanks for the tests and screens, excellent work.
The Ferrari comment was way off base, my logic was sound. After another test I found my problem:
I started new game as Russia, Mikhail is Energetic (+15% move). Using my old test i moved one of the archers out of his stack as far as possible. Then I moved Mik + another archer, but they could move no further than the lone archer so I figured forced march didn't work.
Using a new test: Move Mik plus one of his archers out of a stack as far as possible. End Turn. Move another archer from the original stack, he cannot catch up to the general+archer.
Conclusion: All the units in a generals stack at the start of a turn get the bonus, even if the general does not move with them. My old test assumed this was false and was therefore flawed, not because I thought a foot unit could march as far as my general.
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