romanwarmachine,

There are two main triggers associated with negative traits in settlements that really tick me off, the one percent chance for girls, drink, arse and gambling at the end of every turn, and the slightly higher chances for girls, drink and gambling associated with the lower brothel line. I always comment both of these out, as they just end up aggrevating and ruining games for me.

I leave in the pleasure_palace negative trait chances though... if you really need the happiness bonus that bad, your governor's probably the kind of guy who would hang out in the VIP room of a palace devoted to pleasure.

I don't believe 1.2 made any changes, though I haven't looked at the readme in a while. I think theres a one percent chance for each of the four vices in any settlement, and a five percent chance for drink and three percent chance for gambling and girls in a city with a low level brothel-type building. The traits are really easy to edit though.


-HomelessDepot