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Thread: Inns, Pleasure Palaces and the like

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  1. #1
    Aged retainer Member Guyus Germanicus's Avatar
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    Default Re: Inns, Pleasure Palaces and the like

    Quote Originally Posted by romanwarmachine
    Im still scared of building the inn line of buildings because of my govenors all turning into corrupt alcoholics has this toned down with 1.2, just wondering how everyone else manages this problem. Does public order become a problem for you ?

    I don't use assasins because i want chivalry not dread and i only use a few spys to guard borders so i generally only have one city with these buildings.
    Actually, rwm, I haven't noticed the negative effects that you describe. I'm not sure that the brothel/inn/etc series of buildings works to the same effect that Bacchus/Dionysus temples worked in RTW. I can't vouch for that for sure as I don't know the program code and I haven't run across a comprehensive buildings guide in this forum yet.

    The downside to NOT building any of the brothel/inn line of buildings is you can't recruit assassins otherwise. Since you don't care to pursue assassin recruiting, it's all the same to you whether you build the inn line buildings in great numbers. I do like the convenience of being able to recruit a spy wherever I need him, without having to send him trekking to distant cities because of the lack of a brothel.

    I do tend to station governors in my larger cash producing cities. Not all of my generals are frontline stuff, and some cities appreciate the stabilizing influence of a general with administrative talents. It's a waste to use them otherwise.

    I will admit one of my fears is moving stacks of troops about on the board without a general. I've had incidents where I just received some 'prize' reinforcements for accomplishing a guild mission and moved them out of their city to send them to an army that needed reinforcements, only to have the entire stack of reinforcements go 'rebel.' THEN, I had to send an army to kill my newly rebellious reinforcements. Very annoying.

    The public order benefit, being only a 5% increase per upgrade, isn't so great that you couldn't forego building these buildings in every city.

    When I first started playing M2TW I thought the inn/brothel buildings would have a negative affect on the piety of the faction member. But apparently they don't. And, as I said, I just haven't seen the correlation between brothels to alcoholism and arse, etc.

    One negative trait incident that I HAVE seen that I find annoying is in relation to princesses -- the 'secret lover.' You have passed up a couple 40-50 year old suitors hoping a young fella shows up in the next turn or so. Your princess is gaining charm negotiating up a storm in the meantime, and then, all of a sudden, she acquires a secret lover and drops a notch on the charm scale. Moral of story? I guess you can't keep princesses single too long, or they get horny.
    "Those who would sacrifice a generation to realize an ideal are the enemies of mankind."
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    "Everyone after he has been fully trained, will be like His teacher." -- Luke 6:40

  2. #2
    The Usual Member Ice's Avatar
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    Default Re: Inns, Pleasure Palaces and the like

    I just don't build them. I try to run a clean, chivalrous empire the best I can. That means I always build churches fast, build lots of priests, don't build the brothel line buildings, only occupy cities, and hardly ever slaughter enemy armies (I usually release them unless they have done something despicable that warrants execution).



  3. #3

    Default Re: Inns, Pleasure Palaces and the like

    I felt like this before i started to play Hungary.


    So, you need Tavern to train Transylvanian peasants AND, since Hungary cannot build Theatre or Art Studio, only Tavern ++ can give Bard retinue to governer. So, i advice to build it with factions which dont get artistic buildings line. Bard is good for morale and popularity. And i get this much more usual than Adultress retinue.
    Last edited by zaher; 08-13-2007 at 19:04.

  4. #4

    Default Re: Inns, Pleasure Palaces and the like

    I try not to build too many brothels, but if my generals get bad traits, i say, 'Hey, they are human', leaders and generals in the real world were/are far less than models of chivalry and morality, no reason to expect your leaders to be otherwise. Do you really NEED 8 star generals anyway? Stars are much less important than they were in MTW and RTW.
    Last edited by ReiseReise; 08-16-2007 at 02:38.

  5. #5
    Member Member romanwarmachine's Avatar
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    Default Re: Inns, Pleasure Palaces and the like

    Seems like there are few people out there like me, i do like to have govenors in my internal larger cities. I quite enjoy seeing my family members become a good govenor so i really don't used anything other than 2-3 family members as generals across my whole empire and then retire them with high peity and chiv (and command stars) to a city.

    Another one that annoys me is the pagan magician, pretty hard to miss at the start of the game and if you battle your way east

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