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Thread: Samurai Warlords - Multiplayer desync (possible reason)

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    Default Re: Samurai Warlords - Multiplayer desync (possible reason)

    Quote Originally Posted by R'as al Ghul
    I just find it frustrating that I can't find out why beta_8 isn't working properly.
    Too much was changed between beta5 and beta8. To find the problem, we would have to make one change at a time between tests.

    I'd make a new era for those color changes. Also, you could fix the bug in the stat swapper by copying the Projectiles.txt dated 8/25/2006 from the main folder to the \STWprojectile\STWmod folder and overwriting the file which is there, and then including that path in the patch.

    Applying a patch for next Sunday shouldn't be a problem even on short notice.
    Last edited by Puzz3D; 08-21-2007 at 14:26.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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