Results 1 to 15 of 15

Thread: Medieval2 kingdoms hotseat

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Medieval2 kingdoms hotseat

    A short story board thread on the egypt v selucid campaign that i dident finish (regretable now as i cant remember all that happened in that campaign.

    Even tho egyptian units are very stong we decided this would be a good campaign because of the selucid empires financial might and good defencive positions also their ability to recruit elephants en masse.

    I will be playing egypt and amp selucids we have ust started the first turn and i spent most of my cash upgrading barracks and so forth and sent a ship from my western most provice loaded with the units from that side to the provinces closest to amps lands.

    He wll mst likely try to overpower me with his financial might so i must play alot better than i did last night. Â

    Think ill wait on a big offencive and counter attack if i win it, i will also use spys and soforth to upset his provinces and get assasins to take out his high ranking generals, thats if i ahve time to build them before totalwar breaks out



    Checking out amps nearest province with my spy...


    Turn 2

    Not much happening still building units and planning build strategy, my spy has entered amps city to see whats going on and gained some usefull information, as you can see fromthe picture his population loyalty is only 105% this means hes using the very high tax band to gain money as fast as possible, notice the amount of detail increses from the first picture now that my spy has actually entered the city, i can also see hes disbanded a unit of peasants well you expect that but spys are going to be very handy in the campaigns. I can also see a massive drop in population growth most likely due to the tax increases.

    Turn 3

    Well well someone been a busy boy just look at the amount of troops moved into damascus i can also see their leader will most likely be the faction heir at the top a 4* general, looks like hes built temples to keep the population happy and increase growth, again hes getting alot of phalanx units but thankfully ill have my nubian phalanxes to hold them, next turn i can build the dreaded desert cavalry and will be spending most of my resources on them and phalanxes for pin and flank battles along with archer and sling backup, i should have chariots soon also which are always good for causing a mess , i guess he will attack in 1 or two turns problem is i have 2 setlements and am not sure where to focus my forces. ill stengthen these settlements against seige so that i have time to deploy my main army wherever needed.

    Turn 4

    Well still amp sitting around building so i decided to spice things up a little by moving my army within range of his army from damascus and blockade one of his ports you can see in the second picture to reduce that ports income.



    Not the best looking bloke i think youll agree but he has 3 stars as a general ah well noones perfect

    Turn 5

    I caught a ship from amps navy bringing his troops round the coast to his settlements near mine, i engaged and his fleet lost with no ships sunk, im going to go after that ship because if i sink it he loses the troops its carrying, also my spy in demascus was captured :\

    Turn 6

    A quiet turn all round, not much going on except building and planning, think ill spice things up a little by moving one of my armies into his territory (against my better judgement) but i want some action

    Turn 7

    I moved one of my armies into amps territory and managed to ambush one of his small armies consisting of 2 phalanx and 1 general.
    Heh of course he dident stand a chance and was dispatched in the online battle, anyhow its 3 units i dont have to deal with later as part of a larger army, and knowing amp he will respond in spectacular style! the games afoot....

    Turn7 AMPS counter attack

    Well like i said he would respond in specacular style and did!



    Battle was lost :\ i found myslef facing 10 phalanx and around 8 cavs, my army numbers were decieving because most of my army were archers and skirmishers just around half actually, anyway i failed to stop him but inflicted a decent amount of casualties killing his 3 * general too

    As you can see theres lots of fun to be had playing the game this way, and with more players in a fully functional mp campaign it would be amazing with diplomacy backstabbing money lending and all sorts going on!


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  2. #2

    Default Re: Medieval2 kingdoms hotseat

    Hmm that sounds interesting. I will contact you on msn Swoosh.

  3. #3
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Medieval2 kingdoms hotseat

    how could you get that to work? Sounds insane to me

    Edit: anyhow if you do get it to work I will be very interested in joining

  4. #4

    Default Re: Medieval2 kingdoms hotseat

    Ive explained a little about the system here: https://forums.totalwar.org/vb/showt...t=85464&page=2


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  5. #5
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Medieval2 kingdoms hotseat

    I see, so it's a normal hotseat campaign but instead of fighting any battles you march the armies next to each other and then go to multiplayer and use roughly the same army and any casualties are disbanded on the campaign map. Sounds godd so long as everyone follows the rules

  6. #6

    Default Re: Medieval2 kingdoms hotseat

    yes you march your army up attack then withdraw it, this way it will show the generals * rating including their virtues/vices. for which we added 1 valour for 3 stars and 2 valour for 5 or more to units in the army.

    Yes ofc friends will follow the rules, for a compeditive campaign an administrator or referee may be a good idea with access to all the players hotseat passwords, all you would do is take a screenpic of the battle results and give to the admin/referee on msn or email and they would make sure the results applied.
    Last edited by Swoosh So; 08-19-2007 at 20:46.


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  7. #7

    Default Re: Medieval2 kingdoms hotseat

    Sounds promising, I may be interested. If it works well then a possibility would be to make it into a tournament with each clan getting a faction and deciding together what to do.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO