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Thread: Council of the Koinon Hellenon

  1. #271
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: Council of the Koinon Hellenon

    I prefer gray, the Arche Seleucid EMPIRE!

    LETS DO IT!

  2. #272
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon



    *contemplates trying to get a seleukid succession game organized*

    Yikes. We would have way too many family members from the get go, but it's an idea that is worthy of some merit, I suppose.

    It would be interesting, to say the least.
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  3. #273
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: Council of the Koinon Hellenon

    i think a AS campaign might be fun as a succession game as we could start out with regional satraps over local leaders! have some good political josseling! i dont know it could be interesting, trying to cater to all the different needs of the different regional satraps,

    Phil 2:9-11 Phil 4:4

  4. #274
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon

    It certainly is an idea worth considering....Perhaps AS will have to be added to the poll.
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  5. #275

    Default Re: Council of the Koinon Hellenon

    No one here is dedicated enough to completely organise the comparatively small political and military tasks of the Koinon Hellenon, and therefore we cannot expect to encompass within this forum the necessary information that will be processed in a Seleukid campaign.
    If we cannot do this, how can we expect to enjoy it?

    We need a small faction to begin with, one that fits not entirely our preference, but our number, so that each of us can quickly within the day or two, summarise our turn in leadership.
    This will be most enjoyable, as then we can be constant with the demands of writing, and constant with the pleasure of role-play.
    And as our empire grows, so will our repertoire of players, and the chores of updating will be balanced.

    Do not use a poll, for if this is our method of decision, then there will be some against the conclusion, and therefore some will be displeased.
    If, as it is apparent, the current game has met it's extinction, then let us use this discussion in order to deliberate upon and decide our future nation.
    When all of us agree, (And let no others join our cause in the meantime to make this easier), then we can all be content when we begin.

    There are no governments in the game that do not allow for our roleplay, and so we have a great choice.
    So we should not be in haste to choose, but ensure that our country will be both efficient, easily-governed, and we should surround ourselves with players that will consent to daily updates and participation.

    If we are logical within this dilemma, and then within our game, then we will enjoy it.
    For it is a law of natural science, that for something to react with intelligence, it must be treated with intelligence.
    As for my own suggestion on the nation we will lead, I do not think myself apt to plead, for I do not have an experience of all factions.

    But, there is one criteria vital for our purpose, that the initial nobility must include all of us, that we are all in existence from the beginning.
    Even if children.
    The challenge, so long it is not an overwhelming of information to process to our council, I do not think important, as we have enough minds here to deliberate and no doubt discover a means of surpassing any problem.

    So we should not rush this, as we have until the release of version 1.0, and even if we have concluded before then, I propose we do not begin a game, yet that we do study the situation of our nation from all sides, and discuss our plans for it's use.

  6. #276
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon

    Well said Glenn.

    I agree.
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  7. #277
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon

    Now that I have a second longer to elaborate a little more on Glenn's post....I would just like to point out that I agree with every point you made save one.

    I will not close this or any future succession game from the community. New players are welcome at all times. If these new players do not agree with our policies or choice of nation, then they are welcome to move along.

    As to everything else you said, you are quite right, and I agree wholeheartedly. I think a certain level of seriousness will be required for full on enjoyment.

    Everyone will know the rules, and as long as they abide by them, everything should move smoothly. This is my fault, as I was rather indecisive in the beginning regarding rules, due to the fact that I wasn't even certain I would be able to attract any players whatsoever, and strict rules and timetables may have drove the few who were interested away.

    Now that I know there is a general interest in EB succession games, I think we can move forward, and make our next game more strict, and therefore, more enjoyable to all involved.

    I also noticed, upon coming to power, that we had 2 spies and 1 diplomat. No trade rights with anyone, save our allies.

    I increased this number to 10 spies and 4 diplomats and sent them to all corners of the earth. By the end of my term I had spies in Italy, Persia, Arabia, Germania, Gaul, Makedonia, and Thrace to the north. Diplomats were sent to Italy, Gaul, and Asia, to acquire trade rights, while one was stationed in Demetrias to serve as ambassador (high influence diplomats give terms more favorable, therefore having an ambassador (+4 influence) can be helpful to have on the front lines.

    I bet you guys had no idea that Epeiros, not Makedonia, is the real threat to KH sovereignty. They're a monster, and we had no clue we were even at war with Pontos.

    These things are unnacceptable to anyone who wants to win in this game.

    These are just a few things I noticed, and wanted to mention.

    Well, we could still carry on with this, or we can begin discussions concerning our next empire, and strategies involved therein. I'll post the savegame and a brief report later this evening, and if Sassem feels the desire to continue, by all means, go for it. I wouldn't worry too much about it though, as this game is reaching it's final days.

    Thanks for your time

    Bootsiuv
    Last edited by Bootsiuv; 10-10-2007 at 20:58.
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  8. #278
    Sassem Member Sassem's Avatar
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    Default Re: Council of the Koinon Hellenon

    Spoiler Alert, click show to read: 

    _________governor _________ Senator _______ Senator ________ Senator
    __ __ __
    I
    KART-HADAST __ Building in progress __ next to be build __ Building for discussion
    _______ _______ _______

    Last edited by Sassem; 10-21-2007 at 19:57. Reason: test building browser

  9. #279
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon

    So then we'll continue, if not to just give us something to do for the next few weeks until everyone is up with 1.0.

    I have to go buy dinner right now, but I'll post the savegame as soon as I return, and a general overview, and then Sassem, you can carry on from their.

    I do have some rather interesting events to inform the council about, so stay tuned in the next few hours.
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  10. #280
    Sassem Member Sassem's Avatar
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    Default Re: Council of the Koinon Hellenon

    Nice ,

    But it's 22:40 here so i will probably read your adventures tomorrow evening

    Have a nice dinner

  11. #281
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Council of the Koinon Hellenon

    This game is over. Thanks to all those who played along and I do hope everyone will consider joining us in our SSbQ Succession Game, which will be played on the EB v1.0 platform.
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