Originally Posted by ataribaby
Why can't the AI think along the lines of: "Ok, we've got three catapults. That should be enough of those. Lets have four spear units next and then we'll need a few militia crossbows, so we'll need to build the city watch before we recruit anything else. Meanwhile, the neighbouring fortress will give us a couple of units of heavy swordsmen and a couple of units of heavy cavalry. They'll be with us in a few turns escorted by Prince Bob the Nob, and then we'll have our balanced stack."
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