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Thread: AI army composition any better in 1.2?

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    Default Re: AI army composition any better in 1.2?

    I notice the Mongols always seem to field reasonably balanced armies.

    When I leave a city on auto build units (or whatever you call it) it always churns out complete crap, like archers in 1410....maybe that's because the unit allowance for the better stuff is depleted, though.

    Anyone know if those unit building limits apply to the AI? You know, the ones that say I can only build 2 bagharas (sp?) per turn but 5 desert archers per turn?
    Last edited by GFX707; 08-22-2007 at 08:53.

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