Is that just the (hard-coded) stacks they initally spawn with, or does it also include any new armies they produce once theyve 'settled'?Originally Posted by GFX707
w.r.t. 'standard' AI factions, I agree that it seems to be primarily economic reasons behind the poor army composition. However, there are also some very dubious decisions behind deciding what to build in the first place. When would you ever want more than 2-4 artillery pieces in a stack?
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