Quote Originally Posted by FactionHeir
OK,
So you are starting M2TW using the launcher, a bat file, or medieval2.exe directly?
Your preference file isn't valid I think. Unmark read-only, start M2TW, let it autodetect settings, then make your own settings changes, exit the game and then add the io code again, marking the file read-only.

Also, have you put the EDB file in the plain data folder?

One more thing. With changes to EDB regarding unit hiring, the changes only take effect after you end turn and/or finish the building you put the hiring under. Not when you just load up the game. So if Rome currently has a large stone wall and you add this code, the unit will be available for hire as soon as the huge stone wall is completed there (i.e. using process_cq). If Rome is already a huge city, you can only recruit the units there if you end turn.
1. I use the launcher.

2. I unmarked read only, then started M2TW. I didnt get the make your own settings changes part so i just exited and then marked the thing read only again, the code was still there or was i supposed to delete that before i started?

Anyway, I just saw what you added on as i was finishing this, so i will check by ending the turn, and/or building the needed building.