Results 1 to 30 of 195

Thread: AI Battle Formation Mods

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: AI Battle Formation Mods

    There is also another things - descr_formations_ai.txt is close related on export_descr_units.txt so while using Darth's, Sinuhet's and The_Mark's (EB) formations on mod X you may find Darth' and Sinuhet's a bit better, for EB those 3 are more or less comparable imo.


  2. #2
    The Aspiring God Of War Member Lysander13's Avatar
    Join Date
    Nov 2006
    Location
    Leading the assault against the Gods at Mount Olympos itself.
    Posts
    373

    Default Re: AI Battle Formation Mods

    Edited 1st post in this thread. Download has been updated to accommodate a few changes.

    ---Changes to Sinuhet file.
    Added the engage_at_will tag to all missile units in attack formation. ( infantry & cavalry ) . So now when the formation toggles in battle… It’ll look like this for missile units….

    --Defend:
    default_melee_state fire_at_will_and_defend_and_skirmish

    --Attack/Defend: ( Approaching Formation)
    default_melee_state fire_at_will_and_skirmish

    Now the formation toggles for Attack..
    default_melee_state fire_at_will_and_engage_at_will_and_skirmish.

    I changed this because I believe this setting takes better advantage of a lot of the missile units in EB that double as let’s say pretty damn good light infantry and light cavalry. This tag was prevalent in an earlier version of Sinuhet Formations, i’ve just re-introduced it to this version. Made a few other various changes to this file as well.

    --I have changed the movement modifiers for what I believe is a better feel for these formations.
    -- Added Marcus Camillus Player Formations to the download.
    -- New formation buttons for the user interface.

  3. #3
    The Aspiring God Of War Member Lysander13's Avatar
    Join Date
    Nov 2006
    Location
    Leading the assault against the Gods at Mount Olympos itself.
    Posts
    373

    Default Re: AI Battle Formation Mods

    **Shameful Bump from 2nd page abyss**

  4. #4

    Default Re: AI Battle Formation Mods

    I feel dumb asking this but is it possible for someone to explain exactly what these formation mods do?

  5. #5
    The Aspiring God Of War Member Lysander13's Avatar
    Join Date
    Nov 2006
    Location
    Leading the assault against the Gods at Mount Olympos itself.
    Posts
    373

    Default Re: AI Battle Formation Mods

    Quote Originally Posted by Diamondj
    I feel dumb asking this but is it possible for someone to explain exactly what these formation mods do?
    They simply provide alternatives to how the "AI" groups it's forces, moves with it's forces and subsequently attacks/defends with them.

  6. #6
    Bruadair a'Bruaisan Member cmacq's Avatar
    Join Date
    Oct 2007
    Location
    Where on this beige, brown, and olive-drab everything will stick, sting, bite, and/or eat you; most rickety-tick.
    Posts
    6,160

    Default Re: AI Battle Formation Mods

    mate, your a class act.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  7. #7
    The Aspiring God Of War Member Lysander13's Avatar
    Join Date
    Nov 2006
    Location
    Leading the assault against the Gods at Mount Olympos itself.
    Posts
    373

    Default Re: AI Battle Formation Mods


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO