They simply provide alternatives to how the "AI" groups it's forces, moves with it's forces and subsequently attacks/defends with them.Originally Posted by Diamondj
mate, your a class act.
quae res et cibi genere et cotidiana exercitatione et libertate vitae
Herein events and rations daily birth the labors of freedom.
Lysander13 can you please upload another mirror not on filefront because filefront doesn't work for me? (and if it possible, not from megaupload too...)![]()
No problem.....Perhaps this one will work for you....
http://www.zshare.net/download/521764016cecd8/
I tried all AI mods and liked Sinuhet's AI most of all.
But there is a problem: elephants behave themself rather stupid.
Instead of crashing enemy orders they stay aside and throw missles. It seems that AI can't use them. Is there a way to solve this problem?
Originally Posted by AlExalThat makes 2 of us.I tried all AI mods and liked Sinuhet's AI most of all.![]()
Well the AI in general is rather stupid no matter what formations are being used....but hell, stupid AI is a rather common theme in most computer games. More to the point, i take it you mean you've seen elephant units discharge all their missiles and then do nothing but sit there? or do you just want them to barrel into battle lines and missiles be damned? Anyhow, I have seen both occur as i'm sure most who have played RTW for any length of time...Not necessarily using Sinuhet Formations for EB ( not yet anyway..but i'm sure i will at some point )..i've seen it in Vanilla and other formation mods, not to mention other mods in general that say they have "optimized" settings to go along with their formation systems. So to answer question..**shrugs**But there is a problem: elephants behave themself rather stupid.
Instead of crashing enemy orders they stay aside and throw missles. It seems that AI can't use them. Is there a way to solve this problem?
who knows?..your guess is as good as mine. For a more so to speak detailed answer...this has to do with the battlefield role flags as of course everything on the battlefield is as it's relative to formations but what's not absolutely clear to me sometimes it's how these flags interact with hardcoded AI routines. Sure i know there's a general idea of what these flags do...however it's tricky to discern when they toggle during the flow of battle so to speak.
Sorry...the AI is just dumb in general. I love playing RTW with great mods like EB....but it's never been because of the AI.
So the AI is smarter with the Darth mod formations. Does this apply to 1.0?
And if im not mistaking somebody said that they tweaked things for battle formations in 1.0. Is the Darth mod formation still better than 1.0??
Or should I just leave it alone and keep playing 1.0
Yes, this mod works with 1.0, and I think that the A.I. performs a little better. The R:TW will never win any prizes, but with Darth's or Sinuhet's formations it's a bit more proactive.
Looking for a good read? Visit the Library!
Ave Lysander13, are those links bellow your sig updated? Or should I make some manual updates?
From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative
Ave Leo,Originally Posted by Leão magno
The files are for the current version of EB, for that matter; they can be used with an older version ( but not any version before the Saba were added ) and the next version of EB as well, as the file structure in installing/unzipping the files remains the same. The only time this would need to be updated were if the factions were to change or of course i tweak these files, and/or added other changes to other files that have a direct relationship to these AI files. Which i may do, if i can ever find the free time to make these changes and test them thoroughly.
Originally Posted by ollyThey should work just fine. Unless you happen to be playing a mod-foldered mini-mod with EB that uses it's own formations but i don't think there's any of those around here, last i checked anyway. Glad your enjoying them olly..Hello
These two mini mods have greatly improved the fun I have had but in the last couple of weeks I have been using Alexander instead of BI. How would these mods work with Alex?
Thanks![]()
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