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Thread: Can traits have no effects?

  1. #1

    Default Can traits have no effects?

    Can I have a trait have no direct effect in export_descr_character_traits? If so, would I do it like this:

    Code:
    ;------------------------------------------
    Trait VampireThirst
        Characters family
    
        Level Thirst_Quenched
            Description Thirst_Quenched_desc
            EffectsDescription Thirst_Quenched_effects_desc
            Threshold  1 
    
            Effect
    Or like this:

    Code:
    ;------------------------------------------
    Trait VampireThirst
        Characters family
    
        Level Thirst_Quenched
            Description Thirst_Quenched_desc
            EffectsDescription Thirst_Quenched_effects_desc
            Threshold  1
    Do I leave the area after "effect" blank or do I just get rid of that line completely? Please, any help would be appreciated.

  2. #2
    Bibliophilic Member Atilius's Avatar
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    Default Re: Can traits have no effects?

    Get rid of the line completely.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  3. #3

    Default Re: Can traits have no effects?

    Thanks. And if I dont want an "export_descr_effects" line in the game, how do I go about getting rid of that? Can I remove it from export_descr_character_traits and export_VnVs?

  4. #4
    Bibliophilic Member Atilius's Avatar
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    Default Re: Can traits have no effects?

    I'm not quite sure what you mean. If you mean you don't want the trait or a trait description to show up in the character's list of traits, just use the Hidden attribute for the trait. Just search for "Hidden" in export_descr_character_traits.txt to see how it's used.

    I always prefer to give traits description and effect text for debugging purposes. When I'm uncertain that a hidden trait has been acquired by a character, I can just comment out the "Hidden" attribute and reload the game.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  5. #5

    Default Re: Can traits have no effects?

    Sorry, I should have been more clear. I don't want it to say "+2 Influence, +1 command" or anything like that. THAT part of the description. How do I get around that?

  6. #6
    Bibliophilic Member Atilius's Avatar
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    Default Re: Can traits have no effects?

    Just use:

    Code:
    {Blahblah_effects_desc}
    \n
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  7. #7
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Can traits have no effects?

    What I did for RS is have a text entry in export_VnVs.txt that looks like:

    Code:
    {No_Effect_effects_desc}
    No effects
    And every trait that doesn't have an effect refers to this entry for the EffectsDescription line.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  8. #8

    Default Re: Can traits have no effects?

    I suppose that could work. Thank you.

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