I don't suppose there's been found any way to make the roads aid more to the characters' moves? They aid already but oh-so-very-slightly, I thought it would be a worthwhile mod to lower overall action points but make 'efficiency' of those points rise dramatically when following roads. So that if you're going into the wilderness you won't be allowed to walk very far, but following a road you could travel a long way in the same turn.
Setting the road_level to, say, 15, doesn't seem to improve the available movement points to any visible degree.
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