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Thread: Empire Preview & Interview

  1. #1
    Designer Senior Member Thamis's Avatar
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    CA Empire Preview & Interview

    "Tonight I'll show you how dreams are prepared... Love, friendships, relationships. All those ships." -- Stephane (Gael García Bernal) in La Science des Ręves

  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: Empire Preview & Interview

    Sounds very nice, Thamis - thanks

    I especially like the sound of the revamped diplomatic/military AI, and the insistence on more field battles by placing barracks and the like outside the settlement
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    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Empire Preview & Interview

    This sounds fantastic I can't wait to see some of the units. So are we actually going to have an entire world map, or maybe just include some areas such as the far east and India?
    At the end of the day politics is just trash compared to the Gospel.

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    Amazing Mothman Member icek's Avatar
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    Default Re: Empire Preview & Interview

    im afraid of one thing that i really dont like in m2tw: race with time. 1700-1820 =120 years * 2 = 240 <-- "men, faster the end date is comping and we have whole canada to conquer".

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    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Empire Preview & Interview

    Naval battles... the picture I have in my head makes me laugh -- The Ancient Art of War At Sea. The ships looked like they got progressively moldier through battle. I am guessing this will be a wee bit different, haven't played a naval sim for, well, about twenty years.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

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    Member Member Trax's Avatar
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    Default Re: Empire Preview & Interview

    I'm impressed and have great expectations.


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    Member Member BoyarPunk's Avatar
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    Smile Re: Empire Preview & Interview

    Interesting read. Thanks, Thamis!
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    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: Empire Preview & Interview

    I can not help it...this whole naval talk brings my thoughts back to the good old days of little Subedei playing Sid Meier´s "Pirates!".

    As always good luck to CA...and you better use the engine for the evolutionary "Rome2: TW" in 2008....
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

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    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Empire Preview & Interview



    This looks super sweet... Hope it is a moddable as the older games, the engine would be a great starting place for some RTW and MTW style mods...


    But the 18th Century is fun to...

  10. #10

    Default Re: Empire Preview & Interview

    Well CA have definately made positive steps in the modding of their games, the mod community atm is great im sure they will continue that trend.


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    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Empire Preview & Interview

    First crysis, then bioshock, and now this. Sounds like i've got to upgrade my PC again.

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    Member Member l3asu's Avatar
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    Default Re: Empire Preview & Interview

    WOOOOOOoo Naval Battles!

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    Member Member BoyarPunk's Avatar
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    Smile Re: Empire Preview & Interview

    Quote Originally Posted by Subedei
    I can not help it...this whole naval talk brings my thoughts back to the good old days of little Subedei playing Sid Meier´s "Pirates!".

    As always good luck to CA...and you better use the engine for the evolutionary "Rome2: TW" in 2008....
    LOL...my thoughts exactly. "Pirates!" (the original 1987 Microprose release) was one of my all time favorites.
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    AKA Leif 3000 TURBO Senior Member Leet Eriksson's Avatar
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    Default Re: Empire Preview & Interview





    Some images ign labeled as concept art... that certainly looks in-game to me.

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  15. #15

    Default Re: Empire Preview & Interview

    IGN does have 1 pic of concept art, but those above shots are ingame.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  16. #16

    Default Re: Empire Preview & Interview

    Grab your weapons, citizens!
    Form your batallions!
    Let us march! Let us march!
    May impure blood
    Water our fields!

  17. #17
    Master Guar Herder Member Guru's Avatar
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    Default Re: Empire Preview & Interview

    Holy ****! Look at the details! But what will the system requirements be like? If I'm ever going to play that I'll have to sell my car to get a new pc or something...
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    The Brain: "The same thing we do every night, Pinky - Try to take over the world!"

  18. #18
    Member Member hoom's Avatar
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    Default Re: Empire Preview & Interview

    Wow, this sounds & looks awesome!

    Have been looking forward to a Napoleonic period TW game :) & finally with naval battles :D
    The ships are looking very nice indeed.

    One thing though, please please make sure you enable the EB team to do a future Europa Barbarorum on this engine (ie sword/spear/pike animations, ship ramming etc.)
    maybe those guys should be doing something more useful...

  19. #19

    Default Re: Empire Preview & Interview

    I suspect that, since even my new computer can't run Medieval II on full settings, this will break it. Honestly, what was wrong with Rome's graphics? :(

  20. #20
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Empire Preview & Interview

    OMG!!! I nearly fell out of my seat looking at those shots!!!

    Sorry for over-reacting, but that does look really good...

  21. #21
    Senior Member Senior Member econ21's Avatar
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    Default Re: Empire Preview & Interview

    Quote Originally Posted by Jack Lusted
    IGN does have 1 pic of concept art, but those above shots are ingame.


    They do look amazing (before you posted, I was about to say to Leet that they could not possibly be in game shots...).

  22. #22

    Default Re: Empire Preview & Interview

    "Page not found" Did they move the interview someplace else?

  23. #23
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Empire Preview & Interview

    Well, cheers CA.

    I noticed this today.




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  24. #24

    Default Re: Empire Preview & Interview

    Quote Originally Posted by Goaswerfraiejen
    I suspect that, since even my new computer can't run Medieval II on full settings, this will break it. Honestly, what was wrong with Rome's graphics? :(
    LOL, by the time this game comes out, it might be even outdated looking compares to other games coming out next year christmas.

  25. #25

    Default Re: Empire Preview & Interview

    I hope we will get to see pictures of land battles. Multiplayer TW players gets their wish at last?...

  26. #26
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Empire Preview & Interview

    Quote Originally Posted by Generals_Bodyguard
    I hope we will get to see pictures of land battles. Multiplayer TW players gets their wish at last?...
    I wouldn't count it. If campaign MP were being included in Empire, Sega & CA would have been shouting it from the rooftops. I think we'll have to wait for another TW title before that happens (if ever).
    "MTW is not a game, it's a way of life." -- drone

  27. #27
    Bopa Member Incongruous's Avatar
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    Default Re: Empire Preview & Interview

    Meh says page not found. me sad.

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    Still warlusting... Member Warluster's Avatar
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    Default Re: Empire Preview & Interview

    Wow. Naval Battles.Wow. As some guy said at GS, this is like IG plus M2! Whoohoo! Hopefuly with not as many bugs as usul, and I reckon best TW game from looks!

    But from the looks of these screenies, its been in the works for a while or somethin'. (Or I just suck at picking that sorta thing)
    Last edited by Warluster; 08-23-2007 at 01:56.

  29. #29
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: Empire Preview & Interview

    Nobody that I am aware of has ever produced a workable serious age of sail combat simulation in full 3d graphics, so a good one has been long over due.

    The Russian company Akella tried back in 2002 with a game called "Age of Sail II" but it was released in a totally unfinished state and full of game breaking bugs. It held such promise for fans of Napoleonic naval warfare, but delivered mostly unworkable features and blue screens of death.


    Akella has continued to develop its ocean graphics engine, and they have released a few pirate games that looked good and played OK, but they never have tried anything other than mostly arcade style sea battles.

    I never played it, but I also understand that naval component of Imperial Glory was pretty unrealistic also.

    It will be very interesting to see how CA handles the naval battles and if they intend to get close to creating a sim like naval component of the game.

    It goes almost without saying that handling a square rigger, especially in battle, was not like driving the family motor boat.

    In fact if one thinks about it--an 18th or 19th century fighting ship was the single most expensive, elaborate, intricate, sophisticated, and technically demanding instrument of warfare for just about any period that it played a significant role.

    There are a lot of Jack Aubrey and Horatio Hornblower wannabees out there to please, and I bet we will be a very demanding lot.

    Cheers
    Last edited by Forward Observer; 08-24-2007 at 03:10.
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  30. #30
    Member Member fenir's Avatar
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    Default Re: Empire Preview & Interview

    The Candy Looks good. Lets see if the playability is up to scratch.

    On the other side, I did wonder if this new game would feature naval battles. As it has been talked about for some time, that with muskets and arquebusiers in M2TW certainly meant we where going to progress in a time line.
    Espeically after the success of NTW.
    Would be nice to watch my lancers charge the grand Armee'. Or my families Regiment, the glorious 3rd Take the line.
    OK, now i am just getting myself excited.

    Like I said, nice candy, will wait for the playability and mechanics.

    fenir
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