Preview & Interview:
http://www.computerandvideogames.com...70570&skip=yes
Preview & Interview:
http://www.computerandvideogames.com...70570&skip=yes
"Tonight I'll show you how dreams are prepared... Love, friendships, relationships. All those ships." -- Stephane (Gael García Bernal) in La Science des Rêves
Sounds very nice, Thamis - thanks
I especially like the sound of the revamped diplomatic/military AI, and the insistence on more field battles by placing barracks and the like outside the settlement
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
This sounds fantastic I can't wait to see some of the units. So are we actually going to have an entire world map, or maybe just include some areas such as the far east and India?
At the end of the day politics is just trash compared to the Gospel.
im afraid of one thing that i really dont like in m2tw: race with time. 1700-1820 =120 years * 2 = 240 <-- "men, faster the end date is comping and we have whole canada to conquer".
Naval battles... the picture I have in my head makes me laugh -- The Ancient Art of War At Sea. The ships looked like they got progressively moldier through battle. I am guessing this will be a wee bit different, haven't played a naval sim for, well, about twenty years.
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
I'm impressed and have great expectations.
Interesting read. Thanks, Thamis!
“If you want to be happy, be.”
- Leo Nikolaevich Tolstoy
I can not help it...this whole naval talk brings my thoughts back to the good old days of little Subedei playing Sid Meier´s "Pirates!".
As always good luck to CA...and you better use the engine for the evolutionary "Rome2: TW" in 2008....
“Some may never live, but the crazy never die” (Hunter S. Thompson)
Well CA have definately made positive steps in the modding of their games, the mod community atm is great im sure they will continue that trend.
"The mind is everything. What you think you become."
"The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."
Buddha
First crysis, then bioshock, and now this. Sounds like i've got to upgrade my PC again.
WOOOOOOoo Naval Battles!
LOL...my thoughts exactly. "Pirates!" (the original 1987 Microprose release) was one of my all time favorites.Originally Posted by Subedei
“If you want to be happy, be.”
- Leo Nikolaevich Tolstoy
Some images ign labeled as concept art... that certainly looks in-game to me.
ALSO UNITED STATES IS IN HELL YEAH
Texas is Gods country! - SFTS
SFTS = The rest =
IGN does have 1 pic of concept art, but those above shots are ingame.
Unit Design Lead
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Grab your weapons, citizens!
Form your batallions!
Let us march! Let us march!
May impure blood
Water our fields!
Holy ****! Look at the details! But what will the system requirements be like? If I'm ever going to play that I'll have to sell my car to get a new pc or something...
Pinky: "Gee Brain, what do you want to do tonight?"
The Brain: "The same thing we do every night, Pinky - Try to take over the world!"
Wow, this sounds & looks awesome!
Have been looking forward to a Napoleonic period TW game :) & finally with naval battles :D
The ships are looking very nice indeed.
One thing though, please please make sure you enable the EB team to do a future Europa Barbarorum on this engine (ie sword/spear/pike animations, ship ramming etc.)
maybe those guys should be doing something more useful...
I suspect that, since even my new computer can't run Medieval II on full settings, this will break it. Honestly, what was wrong with Rome's graphics? :(
Originally Posted by Jack Lusted
They do look amazing (before you posted, I was about to say to Leet that they could not possibly be in game shots...).
"Page not found" Did they move the interview someplace else?
Well, cheers CA.
I noticed this today.
Names, secret names
But never in my favour
But when all is said and done
It's you I love
LOL, by the time this game comes out, it might be even outdated looking compares to other games coming out next year christmas.Originally Posted by Goaswerfraiejen
I hope we will get to see pictures of land battles. Multiplayer TW players gets their wish at last?...
I wouldn't count it. If campaign MP were being included in Empire, Sega & CA would have been shouting it from the rooftops. I think we'll have to wait for another TW title before that happens (if ever).Originally Posted by Generals_Bodyguard
"MTW is not a game, it's a way of life." -- drone
Meh says page not found. me sad.
Sig by Durango
-Oscar WildeNow that the House of Commons is trying to become useful, it does a great deal of harm.
Wow. Naval Battles.Wow. As some guy said at GS, this is like IG plus M2! Whoohoo! Hopefuly with not as many bugs as usul, and I reckon best TW game from looks!
But from the looks of these screenies, its been in the works for a while or somethin'. (Or I just suck at picking that sorta thing)
Last edited by Warluster; 08-23-2007 at 01:56.
Nobody that I am aware of has ever produced a workable serious age of sail combat simulation in full 3d graphics, so a good one has been long over due.
The Russian company Akella tried back in 2002 with a game called "Age of Sail II" but it was released in a totally unfinished state and full of game breaking bugs. It held such promise for fans of Napoleonic naval warfare, but delivered mostly unworkable features and blue screens of death.
Akella has continued to develop its ocean graphics engine, and they have released a few pirate games that looked good and played OK, but they never have tried anything other than mostly arcade style sea battles.
I never played it, but I also understand that naval component of Imperial Glory was pretty unrealistic also.
It will be very interesting to see how CA handles the naval battles and if they intend to get close to creating a sim like naval component of the game.
It goes almost without saying that handling a square rigger, especially in battle, was not like driving the family motor boat.
In fact if one thinks about it--an 18th or 19th century fighting ship was the single most expensive, elaborate, intricate, sophisticated, and technically demanding instrument of warfare for just about any period that it played a significant role.
There are a lot of Jack Aubrey and Horatio Hornblower wannabees out there to please, and I bet we will be a very demanding lot.
Cheers
Last edited by Forward Observer; 08-24-2007 at 03:10.
Artillery adds dignity to what would otherwise be a vulgar brawl.
The Candy Looks good. Lets see if the playability is up to scratch.
On the other side, I did wonder if this new game would feature naval battles. As it has been talked about for some time, that with muskets and arquebusiers in M2TW certainly meant we where going to progress in a time line.
Espeically after the success of NTW.
Would be nice to watch my lancers charge the grand Armee'. Or my families Regiment, the glorious 3rd Take the line.
OK, now i am just getting myself excited.
Like I said, nice candy, will wait for the playability and mechanics.
fenir
Time is but a basis for measuring Susscess. Fenir Nov 2002.
Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.
Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?
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