Results 1 to 12 of 12

Thread: How better use the camps (castrums), how to destroy the watch towers?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default How better use the camps (castrums), how to destroy the watch towers?

    Hi,

    I have one following quetions.

    A)
    I try to build the camp before each expected battle (as in the history), I set the army in front of the camp on the strategic map and wait in order to provoke an attack of my enemy. But if I loose the battle my remainig units never hide into the camp but run long way form the camp.

    I think it would be more clever and more accurate to history to fall back into the camp after lossed battle and defend own position right there and maybe then fall back from the camp.

    B)
    How can I destroy the watch tower? It sometimes stand so stupid , that I cant place then the camp on much better strategic position .
    My name is Pius, Pius 007 Curus

  2. #2
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
    Join Date
    May 2005
    Location
    Isca
    Posts
    13,477

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    In both cases these are engine issues that we have no control over. I suggest you think of the forts not as night-camps but as auxillary garrisons to be placed at strategic points.
    "If it wears trousers generally I don't pay attention."

    [IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]

  3. #3

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    Shame really because at present I'm reading Livy (from the start, and am now on the second Macedonian war). I know he's not amazingly accurate but camps and the despoiling of defeated armies' camps are a regular feature.

    Perhaps winning battle could raise some money to reflect this?

  4. #4

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    Camps are the s*** man. I used them EXTENSIVELY to plug holes on the map into my lands and leave only one open area into my lands so the AI sends its armies there.

    I also use forts to delay the AI's attack, that way I have a few turns to train new troops, transport them, and hire a few mercs before they take my city/s.

    I also use forts along borders with neutral/allied factions IN CASE they decide to attack me. Again buying me time to train troops.

    Besides, all empires had forts along thier borders to regulate who came in and who came out. They also served as initial defence or as a delaying force until reinforcements arrived.

    again, forts are AWESOME!

  5. #5

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    Quote Originally Posted by NeoSpartan
    Camps are the s*** man. I used them EXTENSIVELY to plug holes on the map into my lands and leave only one open area into my lands so the AI sends its armies there.

    I also use forts to delay the AI's attack, that way I have a few turns to train new troops, transport them, and hire a few mercs before they take my city/s.

    I also use forts along borders with neutral/allied factions IN CASE they decide to attack me. Again buying me time to train troops.

    Besides, all empires had forts along thier borders to regulate who came in and who came out. They also served as initial defence or as a delaying force until reinforcements arrived.

    again, forts are AWESOME!
    You know, I was wondering how some of you play the campaign map as far as securing your borders go. Whether or not you use a system of forts and watchtowers or just a mobile army to deal with border incursions. I tend to do the latter as I am far too lazy to build forts, of course this is supported with watchtowers.

  6. #6

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    I usually move and assemble all my troops, during winter, near to the border of the enemy city I am planning to attack and then build a fort. Maybe it's just a coincidence but sometimes, characters did not loose their Well supplied trait allowing me to better cope with winter penalties.

    Anyways, it's just a way to save time and distance and make the most of my 3 "un-winter" seasons.
    By the way, would it be possible to make each year lasts 8 turns and each seasons 2 turns ?? Would make the game even slower which would be cool I think

    If this is possible and someone does know how to mod just let me know
    Proving the others wrong does not prove you right.

    Being against war is an evidence in itself but peace is nothing but an absence of wars.

    If capitalism, and all its vices, is the best humanity can do with its energies when at peace, it might as well start fighting again...

    It is said that the people during the Middle Ages when uneducated, gross, naive, fearful of the unknow and uncaring for all but their little pleasures, with the exception of some elites. I can assure you it haven't change to this day.

  7. #7
    Pincushioned Ashigaru Member Poulp''s Avatar
    Join Date
    Sep 2006
    Location
    Paris, France
    Posts
    464

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    Quote Originally Posted by Cash Staks
    You know, I was wondering how some of you play the campaign map as far as securing your borders go. Whether or not you use a system of forts and watchtowers or just a mobile army to deal with border incursions. I tend to do the latter as I am far too lazy to build forts, of course this is supported with watchtowers.
    it mainly depends on the area you want to secure, a fort to block a mountain pass, an army on a bridge, or a mobile force to scout a large peice of land (sahara anyone ?), watchtowers to clear the FOW in some areas (your own territory, your neighbour's, or even the sea)

    btw, if there's a way to get rid of watchtowers (I thinking about the AI's ill-placed ones) I'm buying !

  8. #8
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: How better use the camps (castrums), how to destroy the watch towers?

    Quote Originally Posted by Pius Curus
    How can I destroy the watch tower? It sometimes stand so stupid , that I cant place then the camp on much better strategic position .
    I'm with you on this, I really wish I could destroy watchtowers. Or something like, when a province changes hands, all watchtowers go away.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO