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Thread: Happy with the decision made?

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  1. #1

    Default Re: Happy with the decision made?

    Quote Originally Posted by christof139
    PS: @FreedomO.: Actually the Gauls and Germans frequently and usually advanced in serried ranks at a steady pace until they got close enough to the enemy to initiate a charge. They even held their ranks on the defensive in a very disciplined manner and this is documented in several original sources. They weren't idiots but did not have the smaller and more flexible units of the Romans, but they didn't start a charge 200 yard/meters away from the enemy as that would tire them out quickly, and they were very familiar with warfare.
    Here we go...

    I don't doubt (in fact I know) that the "barbarians" were not idiots and did use formations etc... However, it would have been large bodies of men moving forwards, not discrete units moving around in formation from one end of the battle field to another. They never achieved that kind of flexibility on a consistent basis, precisely because their society was more fractured. Which isn't a negative reflection on them, just a fact of their differences. They never centralised their power structures to the point were they could impose standard training, drills, logistics, uniforms, weaponry, etc... These are all things the TW battle format needs and fits better to the period in question. It wasn't able to comfortably represent the diversity of the barbarian faction in my eyes is all.
    Last edited by Freedom Onanist; 08-23-2007 at 10:03.
    Cheers,
    The Freedom Onanist

  2. #2

    Default Re: Happy with the decision made?

    Quote Originally Posted by Freedom Onanist
    Here we go...

    I don't doubt (in fact I know) that the "barbarians" were not idiots and did use formations etc... However, it would have been large bodies of men moving forwards, not discrete units moving around in formation from one end of the battle field to another. They never achieved that kind of flexibility on a consistent basis, precisely because their society was more fractured. Which isn't a negative reflection on them, just a fact of their differences. They never centralised their power structures to the point were they could impose standard training, drills, logistics, uniforms, weaponry, etc... These are all things the TW battle format needs and fits better to the period in question. It wasn't able to comfortably represent the diversity of the barbarian faction in my eyes is all.
    We love to go a wandering, a wandering we do!!! Wanderlust!!

    Yes, they didn't have as small nor as many units as the Romans, but they did have units and smaller Gallic village units trained at their villages as a small unit but when war occurred they were grouped together in larger masses that were less manueverable than the Roman unit formations, but they could manuever, just not in as disciplined and flexible manner as the Romans. Gallic culture and craftsmanship, particularily metal working where they actually could suprass the Romans, government, etc. was also very advanced.

    So, naval battles with Gallic Venettii warships and Assyrian, Phoenecian, Roman and Greek etc. galleys and later Cogs and Dromons and Dhows etc.all the way from 500BC to 1500AD would be very nice to incorporate into a tactical game engine. I'm sure Asterix would also appreciate this.

    Makes sense to me, since STW, MTW, and RTW series exist it would be easy to make a tactical naval combat add-on for any of these games.

    For Gunpowder Era from 1500 through about 1870 would be nice.

    Who knows, I might buy it if I can sail on the Great Lakes and bother the British in Canada around 1812 or so, and also some Candians as an afterthought of course, but why oh why not extend ETW to at least the end of the ACW in 1865??

    So it adds 1 more GB to the game, so what. Phooey and phrrrrttt.

    Chris
    Last edited by christof139; 08-27-2007 at 18:37.

  3. #3

    Default Re: Happy with the decision made?

    As much as I'd like to see Rome 2, the gunpowder-oriented 1700s are a good choice and should change the battles dramatically. Adding naval combat is a nice sweetner to the game as well. On the con side, i think many fans (myself included) will miss sending in melee infantry and watching them hack apart eachother with swords. But we have 4 other TW games for that.

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  4. #4
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Happy with the decision made?

    Quote Originally Posted by CaesarAugustus
    On the con side, i think many fans (myself included) will miss sending in melee infantry and watching them hack apart eachother with swords. But we have 4 other TW games for that.
    QFT.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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