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Thread: Happy with the decision made?

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  1. #1
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Happy with the decision made?

    This is best news I've seen all day, its so awesome, not only can you board ships in naval combat, but you have musicians and drumers on the field of battle just like how it was, this game will be amazing no doubt about it.

    I've been dying to play with the Continental army in a game for the longest time.

  2. #2

    Default Re: Happy with the decision made?

    After all the fuss that was made about M2TW and what we actually got, why would anyone be expecting much from this idea? M2TW is still not fixed.

    .......Orda

  3. #3
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: Happy with the decision made?

    Quote Originally Posted by Orda Khan
    After all the fuss that was made about M2TW and what we actually got, why would anyone be expecting much from this idea? M2TW is still not fixed.

    .......Orda
    I suppose some sort of patch 1.3 will be released when Kingdoms is, just like the 1.5 patch was with Rome.

    That being said, I think we're all expecting so much from this idea because a lot of us consider M2 to be an improvement over Rome and Barbarian Invasion. Those people, myself included, are hopeful that line of improvement will continue, and manifest itself in ETW and the mods and games after that.

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  4. #4
    Handler of candles Member Xehh II's Avatar
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    Default Re: Happy with the decision made?

    Although I would rather have RTW2 but any TW game with navel bttles is a good thing.
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  5. #5
    Member Member geala's Avatar
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    Default Re: Happy with the decision made?

    I voted for "no" cause I would have preferred a game in the ancient times. But E:TW has nevertheless great potential. Firstly: the battlefield mechanisms of TW fits perfectly with the very tactically 18th c. warfare. But in the end success depends on the details.

    The fighting mechanisms must be correct. I have some concerns but hope the best. A few examples: Will cavalry make the same unrealistic ram-like attacks through the lines as in the other TW games? Will the cavalry sometimes stop because of fear of fire? Will units be beaten and flee by certain charges although only a small part of soldiers is actually killed? Will infantry sometimes (or often) break before contact when attacked with a bajonet charge, as in reality? Or will there be inevitably hand to hand fighting? Will attacks sometimes falter with only one decisive salvo from the near (so you have to decide when to fire)? And so on. Moral should be the most important thing. A deep analysis of black powder warfare is a necessity for the devs.

    Naval warfare sounds exiting. The feature I'm most interested in. I hope they will do it right. Battling with sailing ships is no magical affair but again a lot of mistakes could be made. I hope both for frigate warfare and man o war battles.

    Another point is siege warfare and the use of villages and buildings in battle. It should f.e. be possible to fire from cover. Field fortifications and trenches in sieges should be used. Certain harbour cities should be conquered by starvation only if a blockade of the sea is done the same time. ...

    And diplomacy was very important in the timeframe and finally must work in the game.
    Last edited by geala; 08-27-2007 at 22:17.
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  6. #6
    Member Member Zenicetus's Avatar
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    Default Re: Happy with the decision made?

    Quote Originally Posted by Dutch_guy
    I suppose some sort of patch 1.3 will be released when Kingdoms is, just like the 1.5 patch was with Rome.
    Nope, the word on the street is that the 1.3 patch released with Kingdoms will only bring M2TW in sync for multiplayer. There will be no rebalancing or bug fixes for the original M2TW game. The info is in the last few pages of this thread:

    https://forums.totalwar.org/vb/showthread.php?t=89698

    Regardless, I'm still looking forward to seeing what CA does with this new game, since they're going to a completely new design. Doesn't mean I'll buy it right away, given their history with RTW and M2TW. I really need to stop doing that, and wait for user feedback and a few patch cycles if necessary.
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  7. #7

    Default Re: Happy with the decision made?

    Another new TW game... I still haven't bought the last one...

    You can also bet on it that some people will have their pallet load of Osprey books at the ready to use as hard historical evidence of musket diameters or the type of fabric used in the voluminous pantaloons of the era... I can hardly contain my anticipation.

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  8. #8

    Default Re: Happy with the decision made?

    The Ospreyettes and WFP (Wargaming Fashion Police)!!! Terrifying!!!

    Chris

  9. #9
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: Happy with the decision made?

    Quote Originally Posted by Zenicetus
    Nope, the word on the street is that the 1.3 patch released with Kingdoms will only bring M2TW in sync for multiplayer. There will be no rebalancing or bug fixes for the original M2TW game. The info is in the last few pages of this thread:

    https://forums.totalwar.org/vb/showthread.php?t=89698

    Regardless, I'm still looking forward to seeing what CA does with this new game, since they're going to a completely new design. Doesn't mean I'll buy it right away, given their history with RTW and M2TW. I really need to stop doing that, and wait for user feedback and a few patch cycles if necessary.
    Lusted, a modder who now works for CA, has already released his own unofficial unit rebalancing patch over on the Total War Center as that thread states.

    Games cost, at the most, 30 pounds for the PC and to be honest, Total Wars are worth the price FAR more then the usual "top of the charts" PC Games that are out.

    What I look forward to is the "Boycott Empire!!!!!!!" threads that will pop up
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  10. #10
    Member Member Trax's Avatar
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    Default Re: Happy with the decision made?

    Will infantry sometimes (or often) break before contact when attacked with a bajonet charge, as in reality? Or will there be inevitably hand to hand fighting?
    Giving the frighten_foot attribute to all infantry would make it more likely to happen. The soldiers often endured horrible punishment from distance but were likely to break without even crossing the bayonets when receiving a charge or forced make a charge.

  11. #11

    Default Re: Happy with the decision made?

    Quote Originally Posted by NagatsukaShumi
    What I look forward to is the "Boycott Empire!!!!!!!" threads that will pop up
    I'm particularly looking forward to the "Empire No 2 was vitally important during that period and their troops were eliter than yours and if they hadn't lost the war against Empire No 1 then we can safely say that they would have won the war against Empire No 1 so they really, really, really need to be in the game and if they're not then it's because CA is crap <insert quotes and images followed by accounts of where Empire No 2 almost won battle a or won battle b... but sort of didn't><insert insults><insert moderator edits>" threads.
    Last edited by caravel; 08-28-2007 at 13:55.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  12. #12
    zombologist Senior Member doc_bean's Avatar
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    Default Re: Happy with the decision made?

    I'm happy with the decision. I never got M2:TW, partially because when i was playing the demo it gave me too much of a deja vu feeling.

    However, I mainly didn't buy M2:TW since it didn't seem to promise massive AI improvements, neither on the battlefield nor on the strategic map. I could enjoy the game with not-quite-up-to-medieval-level battles, but decent strategic AI for a game like this is essential.

    I think the concept has potential, but CA will have to sell the game to me on more than just concept. Tons of TBS games have pretty good to great AI, and are often more complex than a TW game, so CA better work on that department.

    Also, I want the battles to look good from a distance, I don't really care for what they look like zoomed in since i'll rarely use that mode.
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  13. #13
    Member Member Matt_Lane's Avatar
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    Default Re: Happy with the decision made?

    Quote Originally Posted by Mailman653
    This is best news I've seen all day, its so awesome, not only can you board ships in naval combat, but you have musicians and drumers on the field of battle just like how it was, this game will be amazing no doubt about it.

    I've been dying to play with the Continental army in a game for the longest time.
    If players have been complaining about irritating commentary how long before there rioting because of non stop bag pipes.

    On a more serious note Sharpe and the likes shows us what led the British army into battle, does any one know it if was anything different from pipe and drums for other nations armies?

  14. #14
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Happy with the decision made?

    This has the potential to be great. Very great. Lets see how Naval Combat comes, as well as a demo, or videos.
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