Will it be moddable? More easy than rome?
We will see. What do you expect?
Will it be moddable? More easy than rome?
We will see. What do you expect?
Names, secret names
But never in my favour
But when all is said and done
It's you I love
I can see it either been fairly moddable or barely touchable, it depends how much CA want to support modding really, they have been quite good at getting involved with the community with MTWII and the only let down is tools to tweak certain things, but overall in comparison to most games companies they've done quite well to help really.
RIP TosaInu
Ja Mata
The modding ability is the key. I haven't words to describe if they will cut us from it.
I see the first mod already. Pirates of caribean sea: total war![]()
TEXAS: Total War
Last edited by woad&fangs; 08-24-2007 at 21:16.
Why did the chicken cross the road?
So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
chicken's dominion maintained. ~Machiavelli
ROLF!Originally Posted by woad&fangs
With upcoming expansion: Texas Total War:The Yankee invasion.
![]()
But seriously I hope CA give us an easier outlet for modding things like the cities.(So we can make towns more unique, instead of Constantinople looking exactly like London for example.)More scripting possibilities would also rock.
Achtungaz!!! You vill all zavmit to zeh Svveboz!!!!
Currently rising to power as:
![]()
We might anticipate better mod support, but I don't. While it is a distinct possibility, I wouldn't hope for it.
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
---
Pay heed to my story named The Thief in the Mead Hall.No.
---
Check out some of my music.
Anyway, if I could buy the game, I would be releasing some mod.
Names, secret names
But never in my favour
But when all is said and done
It's you I love
CA knows modding is an integral part of the Total War community. Ever since Shogun, I believe, it's been relatively important. Cutting us from that would be like jumping on a bike without a saddle: it would hurt. A lot.
The Throne Room: "Less a forum, more a way of life." Econ21
Don't hesitate to visit the Mead Hall! A little more reading, a little less shouting, please.
Join the latest greatest installement of mafia games: Capo di Tutti Capi!
Check out the Gahzette!
By the by, are you interested in helping out the Gahzette? Think you could be a writer, reporting on the TW or Org community? Then check the Gahzette Thread or drop me a PM!
Back.
I have a feeling they'll try to make this very moddable, if not the most moddable total war game yet.
CA realizes that:
A) Mods are fun, and from what I've heard, CA members play many mods
B) Mods generate revenue by encouraging people to buy the product
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
Total war games at this point were quite unplayable without mods. Balance etc.
half the fun of Total War was to play with mods :P
I could see an american revolution mod fitting really well into this game's mechanics - weaponry and tactics weren't that much different from the late part of this game's timescale. Only trouble is there's only gonna be 2 factions, which kind of limits replayability. I guess you could fit the mexicans in there somehow. Sort of.
The main question I suppose is will it allow us to easy make roman era mods?
EB2 not released yet, and he alredy waiting EB3!![]()
The question is... will they implement religion even though it isn't actually going to be in ETW? That would help a lot of mods a lot if they did. Be hard to do a lot of timezones if they didn't.
Imperator de Basileia Ton Romaion-A "The long road" M2tw AAR
https://forums.totalwar.org/vb/showth...41#post1657841
Click here if you want to know what a freshly shaven **** looks like.
Bookmarks