Can someone expound to me on the topic of how exactly CA intends to make fighting a group of cannon-armed sailing ships intuitive and accessible? 'Cause IIRC the French navy never really mastered it even when their lives were on the line. Even if the humans can figure out how to do it, I'll not hold my breath waiting for the AI to pull it off. Remember the heavy infantry that charged like they were cavalry? I rally hope they get the autocalc right, 'cause I've a feeling that's going to be the way most naval battles get played.
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