@SaFe: Being a soon graduated computer engineer I would say the most time consuming part of making the sea is to program the wave model, LOD and setting up a basic reflection, which seem to have been done already in the screenshots. Only things left to do are probably small adjustments that can probably be done by one coder in less than 3 hours or so: for example fixing the specular lighting (there should be a bright line from the sun to the camera), and secondly making the surface look less oily (I think it's possible to do that with 1-10 lines of code).
Though I agree the AI and gameplay is most important and hope it will be given more coding hours than other aspects!
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