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Thread: What's so bad about forts?

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  1. #6

    Default Re: What's so bad about forts?

    Due to their cramped confines and total lack of defenses, they're no better (usually worse) than an open field battle.

    The real clencher for me, though, is that unlike a field battle, you always count as being besieged, so if you lose, everyone dies.

    No benefits plus insta-death if defeated equals a terrible place to fight.

    I do construct them in chokepoints and man them with a few cheap archers. They work nicely for slowing and whittling down an invading enemy.
    Last edited by Rhedd; 08-23-2007 at 07:19.

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