Poll: Troop graphics: quantity v quality?

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Thread: Troops: Quanity v Quality

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  1. #1
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Troops: Quanity v Quality

    More people, graphics the same as M2 would be fine. They should be able to increase the number of soldiers with good optimization...

  2. #2

    Default Re: Troops: Quanity v Quality

    I'd rather have armys of 30,000 units at say MTW graphics then 2,000 at MTW2 graphics.
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  3. #3
    Member Charge's Avatar
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    Default Re: Troops: Quanity v Quality

    Firstly numbers! quality after.
    Quality only affects unit's looking, but size affects its behaviour directly
    But this all must be in options - from lowest to hugest unit scale, same thing with graphic.
    Last edited by Charge; 08-25-2007 at 22:03.

  4. #4
    I Still Play Shogun Member ratbarf's Avatar
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    Default Re: Troops: Quanity v Quality

    Point of Interest: They better have a killer UI if they want you to be able to effectively control 30 000 + units. I mean whats the point of having 50 000 men if you can only keep an eye on 30 000 of them??? Plus, Generals back then didn't even do that. They would give vague or general orders and the cammander of that section would handle the minor details. I mean if they didn't do that it would become a mad shortcut mapping spree.... Which would ruin the game for me because I like to give orders, then sit back and watch the magic.
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  5. #5
    Member Charge's Avatar
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    Default Re: Troops: Quanity v Quality

    Scrolling for cards... In real battles generals did not command all army full time, some orders before, than corrections.
    Maybe let ai (if he competent) to take some parts of your army.
    10-20,000 in your command and 20,000 ai? Pause at last...

  6. #6
    Member Member challengethesea's Avatar
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    Default Re: Troops: Quanity v Quality

    I can deal with uglier troops if it allows me to get armies on the battlefield more often in the 10,000+ range rather than a few thousand. For this era especially. I expect M2TW quality, however, and like the past games, reduced numbers of men on the field than what could be seen historically. Doesn't really bother me if that's the case, as I know I can't get everything I want. I imagine unit detail will be scalable anyways.

  7. #7

    Default Re: Troops: Quanity v Quality

    Personally I would like the unit detail to remain the same and the armies get larger. Although I don't count on commanding 200,000 troops all at once, I would hope the battles and battlefield will be significantly larger in ETW.

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