Poll: Troop graphics: quantity v quality?

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Thread: Troops: Quanity v Quality

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  1. #1
    Member Member ninjahboy's Avatar
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    Default Re: Troops: Quanity v Quality

    i want some choice like in medieval 2 - max maybe 200-250 units per group nothing like the smell of gunpowder in the mornin' :D

  2. #2
    The Ferryman Member trickydicky's Avatar
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    Default Re: Troops: Quanity v Quality

    As long as I can have 10-50 thousand troops on the screen, I'm not that bothered about the quality of the graphics. Within reason that is.

    Of course in an ideal world I would want MTW2 graphics and 200,000 + troops
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  3. #3
    Member Charge's Avatar
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    Default Re: Troops: Quanity v Quality

    trickydicky
    As long as I can have 10-50 thousand troops on the screen, I'm not that bothered about the quality of the graphics. Within reason that is.

    Of course in an ideal world I would want MTW2 graphics and 200,000 + troops
    No, in ideal we want see up to 500,000 troops and graphics far more better than m2tw

    BTW, I can have only 6,000 (RTW) AND 3,000 (MTW2)

    EDIT: instead of better graphics it is better to make better animations!
    Last edited by Charge; 08-26-2007 at 16:33.

  4. #4
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Troops: Quanity v Quality

    I'd prefer a balance of both.




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  5. #5
    Bopa Member Incongruous's Avatar
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    Default Re: Troops: Quanity v Quality

    Well considering that by the time of the Seven years war, lines of battle were begining to stretch on for miles, I am really looking foreward to see how they will handle battlefield size. Quantity versus quality odly wins out in this one. Go figure..

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