That's the point. Rendering moving water well is one of the most difficult computer graphics tasks out there. And if those are real screenshots, they're putting a lot of detail into the water. It's going to chug like a dying moose if you try to run in on a FX 5200 or a 7300--which can barely run M2TW at low detail. And what's the fun of that?Originally Posted by Caledonian Rhyfelwyr
Considering Vista requires 1GB itself, if it's a DX10 game they'd be foolish not to require 2GB of RAM at minimum. Good thing there's a year to save up for that upgraded system.
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