"one thing did strike me though, you mentioned removing the secondary weapon in EDU, do you not then also have to remove the second skeleton animation from descr_model_battle.txt ? I'm also not sure if ignoring the fact the model would have had two weapons assigned to it could cause you problems or not.... assume as it seems to be working for you that it doesn't."
I haven't tried this yet, but it may be true that if you remove the 2ndary weapon it automatically snuffs the animation for it since the unit is then capable of only using its primary weapon and associated animation.
Makes sense to me, but then ...
Chris
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