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Thread: Empire: Total War Summary Thread

  1. #121
    In the shadows... Member Vuk's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Sheogorath
    Try controlling 20 ships in IG...its utterly impossible. The main issues for me where simple:
    Its nearly impossible to form a line of battle
    If you DO manage to form a line of battle, by the time you've organized your ships your group has sailed off/nearly sailed off the battle area
    The computer has no idea how naval combat works, but even so, it can command multiple ships at once with ease and thus can destroy you in any engagement with more than say, two ships, simply based on the fact that it manipulates all its ships at once, while a mere human simply cant effectivly command four ships across a whole map at once. Especially when they 'retreat' if they sail out of the battle area.

    Unless theres some way to automate/command multiple ships at once (in an effecient manner), naval combat is screwed.
    IG's naval combat had the EXACT same commands as I see in the screenshots here.
    After reading what they said about the wind and stuff I doubt that they will make it to simple/unrealistic. Knowing Sega though, I don't that they will make it too complex.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
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  2. #122

    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Evil_Maniac From Mars
    I never bought the magazine (I subscribe to them, never buy from newsstands), but the interface itself seems to have only the classic R:TW button for "withdrawing" your troops. We can always hope the land battle ones are different.
    Hey, is it possible to scan or something like it, the screenshots of the Campaign Map?

    I take it you still might have the ETW cover story of game star, those are screenshots of the Campaign Map, right?

  3. #123
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: Empire: Total War Summary Thread

    I don't have a scanner, unfortunately. Sorry. Perhaps I may get one for my birthday, but that's still quite a ways off.

  4. #124

    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Evil_Maniac From Mars
    I don't have a scanner, unfortunately. Sorry. Perhaps I may get one for my birthday, but that's still quite a ways off.
    No worries. Happy pre birthday. :D

  5. #125
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Empire: Total War Summary Thread

    Some units to European Wars mod (Empire TW period for RTW):

    French Cuirassier, early 18th century:




    British Redcoat:




    Mousquetaire, First Company, mid-18th century:




    Prussian Musketeer, mid-18th century:




    more here: http://twcenter.net/forums/forumdisplay.php?f=533

  6. #126

    Default Re: Empire: Total War Summary Thread

    That looks pretty damn good.

  7. #127
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Empire: Total War Summary Thread

    In the review of the Russian PC magazine article someone making a translations said that they have begun work on the second title for the game engine.

    Hay! It is interesting that they are already working on the second game with the engine. Doubtless they have already planed the expansions for both too. So now we have not one new game but two….and no release date for the first one, just speculation.

    It could be in error but some how I doubt it.

    Do you think they will soon announce a working title for the next game or keep it secret until this one is released, when ever that is.

    I won’t go further as it would only be unbridled speculation…


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  8. #128
    In the shadows... Member Vuk's Avatar
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    Default Re: Empire: Total War Summary Thread

    In the middle of development for M2TW, they announce that they were working on something completely different. It wasn't untill long after M2TW that we found out what it was. I think that they will probably wait untill Empire has been out for a while and they have time to get the new game looking presentable.
    The good news is that nearly all of the engine development is probably done now. :P
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

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    Quote Originally Posted by Kadagar_AV View Post
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  9. #129
    Guest Boyar Son's Avatar
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    Default Re: Empire: Total War Summary Thread

    I cant believe it...after reading all these things in the forums...

    this game is gonna be so Huge that I dont think any computer from a middle clas person will be able to run it...

    All these nations, troops, voices, graphics, research, naval battles...

    ALL those cities across the world!!!!!!!!!!!11111


    doesnt any see that this game will be a HUGE monster and will require __ALOT__ of upgrades!??!?!

  10. #130
    Freedom Fighters Clan LadyAnn's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Boyar Son
    I cant believe it...after reading all these things in the forums...

    this game is gonna be so Huge that I dont think any computer from a middle clas person will be able to run it...

    All these nations, troops, voices, graphics, research, naval battles...

    ALL those cities across the world!!!!!!!!!!!11111


    doesnt any see that this game will be a HUGE monster and will require __ALOT__ of upgrades!??!?!
    How could you not mention those fantasy units? :)

    Annie
    AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters

  11. #131

    Default Re: Empire: Total War Summary Thread

    50+ factions?!?!

    *Drools*

    *Faints*
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  12. #132
    Guest Boyar Son's Avatar
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    Default Re: Empire: Total War Summary Thread

    Ok really no disrespect to CA, just overreacted when I saw that this game is gonna be BIG.

  13. #133

    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Quinn Inuit
    50+ factions?!?!

    *Drools*

    *Faints*
    Yes, but only 10 of those 50 are planned to be playable.

  14. #134
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Empire: Total War Summary Thread

    Around 10 factions have been announced, all playable. Others will be. Even then the ETW version of desc_strat will unlock the rest.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

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  15. #135
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Empire: Total War Summary Thread

    Sweden? Poland-Lithuania? OMFG Venice? And Portugal's not even confirmed? What a joke.
    BLARGH!

  16. #136
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Jolt
    Sweden? Poland-Lithuania? OMFG Venice? And Portugal's not even confirmed? What a joke.
    I wouldn't worry about it just yet. Unless you know something the rest of us don't, CA hasn't confirmed the list of factions for ETW (of which approximately 10 will be playable and another 40 or so will be non-playable). At worst, I'm fairly confident all 4 will at least make it into the game as non-playable factions in some form. More specifically, I would guess that at least 1-2 of those nations you just mentioned will be among the playable factions as well.
    "MTW is not a game, it's a way of life." -- drone

  17. #137
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Martok
    I wouldn't worry about it just yet. Unless you know something the rest of us don't, CA hasn't confirmed the list of factions for ETW (of which approximately 10 will be playable and another 40 or so will be non-playable). At worst, I'm fairly confident all 4 will at least make it into the game as non-playable factions in some form. More specifically, I would guess that at least 1-2 of those nations you just mentioned will be among the playable factions as well.
    What I was surprised about was that supposedly...Poland Lithuania, which never had an empire, unless you consider Lithuania being Poland's empire, is going to be a playable faction. Sweden never had any significant colonies, which can be resumed to a couple of islands and forts, either lost quickly or sold. Venice..Heh, By 1700 it held little political power, having lost it's economic power, by that century it lost the few colonies left they had to the Turks, and were invaded by Napoleon and subsquently annexed by Austria. This is more fanboyage of the Old Greatness of Venice.
    Whereas Portugal which was in pair with Great Britain, Spain, France and the Netherlands, the primary colonial empires which this game is seemingly based upon isn't even confirmed as a playable nation. That's why I'm calling it a joke.
    BLARGH!

  18. #138
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Jack Lusted
    Confirmed factions so far in Empire:

    Britain
    America
    Sweden
    United Provinces(Netherlands)
    Poland-Lithuania
    Russia
    Prussia
    Venice
    Spain
    France
    Ottoman Empire
    Confirmed.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
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  19. #139

    Default Re: Empire: Total War Summary Thread

    And how have these factions been confirmed? From my experiences, nothing is confirmed until it's installed in my hard drive.

    Another thing is that CA has a habit of hardlocking stuff that is too heavily coded into the game--which is why the Papal States were available to play as, but the Mongols weren't.

  20. #140
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Mac Clan
    And how have these factions been confirmed? From my experiences, nothing is confirmed until it's installed in my hard drive.
    Well given Lusted/Jack Lusted works for CA now, I'd say he should know what factions are in if any one does.

    Of course, we don't yet know which of those factions will actually be *playable*, so feel free to continue speculating on that part.
    "MTW is not a game, it's a way of life." -- drone

  21. #141
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
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    CA Re: Empire: Total War Summary Thread

    Quote Originally Posted by Martok
    Well given Lusted/Jack Lusted works for CA now, I'd say he should know what factions are in if any one does.
    Jack does indeed work for us, and like the rest of the staff is bound by the terms and conditions of his contract. That means, in this context, not saying things out of turn. So be nice to him: he can't tell you things that he can't tell you.
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  22. #142
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Empire: Total War Summary Thread

    .
    I think Martok means what Lusted posted as confirmed faction list should be taken granted.
    .
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  23. #143
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Mouzafphaerre
    .
    I think Martok means what Lusted posted as confirmed faction list should be taken granted.
    .
    Exactly.

    I understand NDA's, CF, and how they limit what you can (and cannot) say. I wouldn't expect you, Lusted, or anyone else from CA to devulge information you're not supposed to.
    "MTW is not a game, it's a way of life." -- drone

  24. #144
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: Empire: Total War Summary Thread

    Quote Originally Posted by Martok
    Exactly.

    I understand NDA's, CF, and how they limit what you can (and cannot) say. I wouldn't expect you, Lusted, or anyone else from CA to devulge information you're not supposed to.
    TBH, I wouldn't like it if they did reveal too much at once. I like the suspense.

  25. #145
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Empire: Total War Summary Thread

    They should be allowed to reveal everything...to me in a PM
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  26. #146
    Member Member Herkus's Avatar
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    Default Re: Empire: Total War Summary Thread

    New Empire screenshots are available on the IGN site. Mostly new artwork and some screenies from sea battles.
    http://media.pc.ign.com/media/958/958390/imgs_1.html

  27. #147
    Just another Member rajpoot's Avatar
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    Default Re: Empire: Total War Summary Thread

    Wow man, those screens are totally awesome!!! Specially those ships and the water. And I'll wager this is still not the highest graphic quality! This'll be soooo good!
    But, I hope they do something to the guys on the ships. It'll look a tad bit weird if they keep standing rigid while the ship sways like hell......and about the variety, I mean, they made some improvement in M2TW reducing the similarity between the soldiers, but still it looked a bit too uniform and unrealistic when viewed from above...........I hope they do something more about it here.
    Last edited by rajpoot; 03-05-2008 at 10:42.


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  28. #148
    Member Member snorky's Avatar
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    Default Re: Empire: Total War Summary Thread

    I dont really understand why people want to play as huge empires, personal the factions i enjoy the most are the ones that start out with max 4 regions i want to build an empire not getting it served on a silver plateau. If you make your own empire you know its strengths and weaknesses
    Last edited by snorky; 03-05-2008 at 11:08.

  29. #149

    Wink Re: Empire: Total War Summary Thread

    I COULD NOT THINK WHAT COULD HAPPEN IF THE GAME COMPLETELY IS FULL OF BUG AND ANTIPIRACY SOFTWARE LIKE SOME OTHER GAMES.
    I MEAN . . .
    THIS GAME IS THE MOST AWAITED 08 GAME :P
    SO DONT LET US DOWN CREATIVE ASSEMBLY AND DEVELOPERS
    OK ?



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  30. #150

    Default Re: Empire: Total War Summary Thread



    i want this game sooo bad !!!!

    best period wargame of all time?

    btw i will own those garrisons with my artillery!! :)
    q9550@3.9GHz|4gigddr2|GTX480|CPU Control 2.1 $cores enabled for Napoleon Total War

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