Yes. Sometimes the sprites are defined as something along the line ebspriteunitnameall. When that ending for the sprite applies you can settle for changing the textures only. It will work fine regardless.Originally Posted by geala
However most EB unit models are shared by several unit types, often by different cultures. In those instances the sprites for the specific textures are unique. And must be changed along with the textures. In battle, if the model looks messed up after a skin change, incorrect sprites or other model data is at fault.
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