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Thread: We're under attaaaaack!

  1. #1

    Default We're under attaaaaack!

    Has any mention been made of whether the slightly silly RTS sound effects have been kept or ditched for MTW2?

    I used to get so angry at "We're under attack" coming from every unit in my army every two seconds. At first I didn't mind the "Cataphracts!" or "Chosen Archers!" when I clicked on the units but after a while that started to get on my tits too.

    So....without resorting to "CA bashing" (I hope I made it this far without doing it, please dont whip me mods), I will just ask - does anyone know whether it's in or out?

  2. #2
    Member Member Ituralde's Avatar
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    Default Re: We're under attaaaaack!

    While I have no official information from CA, my guess is that they'll keep them in, don't ask me why though. I think you can mod them out though without too much hassle, have never done that myself in R:TW though.

    The funny thing is, that I never really noticed those sounds or just immediately filtered them, but I could never play Rome with my speakers on when my girlfriend was around because she would get annoyed at the sounds and call me a retard for playing a game, where every information is passed to you two-hundred-fold. So, I'm a marked man and wouldn't mind those sounds disappearing or being less frequent.

    Cheers!

    Ituralde
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  3. #3

    Default Re: We're under attaaaaack!

    Try changing this entry in preferences.txt: "ENABLE_UNIT_SPEECH:TRUE" to FALSE.

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  4. #4
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: We're under attaaaaack!

    Hopefully voiceacting will be better; I couldn't stand the accented english in some of the faction intros, and certainly hated the bellowing nutter after a battle. Hopefully not too many Monty Python comedy french accents in MTW2...
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  5. #5
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: We're under attaaaaack!

    "The day is ours," shouted by a voice actor who sounds like he's in puberty with his voice changing, drives me nuts.
    "In war, then, let your great object be victory, not lengthy campaigns."

  6. #6
    Tovenaar Senior Member The Wizard's Avatar
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    Default Re: We're under attaaaaack!

    I share all your annoyances with this. I'd much rather have the slightly incomprehensible garble that our brave peons threw at us in Shoggy and MTW when compared to the over-the-top Hollywood stuff that RTW seemed to prefer.
    "It ain't where you're from / it's where you're at."

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  7. #7

    Default Re: We're under attaaaaack!

    why? i like it. espacially the Greek guy.


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  8. #8
    Tovenaar Senior Member The Wizard's Avatar
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    Default Re: We're under attaaaaack!

    You gotta be kidding me

    Voice actors should be used for characters. Not for random soldiers. Gimme some barely understandable French or German when I'm playing those respective factions, and save the voice actors if you're going to add unique courtiers to my court.
    "It ain't where you're from / it's where you're at."

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  9. #9

    Default Re: We're under attaaaaack!

    well you can download the Latin-Voice mod.

  10. #10

    Default Re: We're under attaaaaack!

    Anything that is not an American accent would be an improvement.
    I agree with Wizard, the inaudible troop sounds of STW were by far the least annoying

    ........Orda

  11. #11
    Member Member Aquitaine's Avatar
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    Default Re: We're under attaaaaack!

    IIRC, the accents they had in the original MTW weren't bad.

    I'm not too involved in the voice acting side of things, but just from the people in the actor's union I know (myself among them), it's easy as pie to get somebody to do british accents. But Latin? who knows.

  12. #12
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: We're under attaaaaack!

    At least the dopey voices can be turned off. Its the cutscenes and the (repetitious) quotes while loading that drive me crazy.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  13. #13

    Default Re: We're under attaaaaack!

    How do you turn off the voices?

    edit: found it.
    Last edited by GFX707; 08-17-2007 at 04:25.

  14. #14
    Uber Soldat. Member Budwise's Avatar
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    Default Re: We're under attaaaaack!

    Quote Originally Posted by Ituralde
    The funny thing is, that I never really noticed those sounds or just immediately filtered them, but I could never play Rome with my speakers on when my girlfriend was around because she would get annoyed at the sounds and call me a retard for playing a game, where every information is passed to you two-hundred-fold. So, I'm a marked man and wouldn't mind those sounds disappearing or being less frequent.

    Cheers!

    Ituralde
    God, I have that same problem too. Stupid whinny girlfriend doesn't understand me playing a game on the weekend but she can listen to TAPED cambodian music constantly, ugg
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

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  15. #15
    Member Member Durallan's Avatar
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    Default Re: We're under attaaaaack!

    Quote Originally Posted by Orda Khan
    Anything that is not an American accent would be an improvement.
    I agree with Wizard, the inaudible troop sounds of STW were by far the least annoying

    ........Orda
    I didn't think the sound recording would be done in america, after all CA is in the UK and Aus not the US.
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  16. #16

    Default Re: We're under attaaaaack!

    Can not some of the voice files be renamed? Getting rid of all voices would go a little too far.

  17. #17
    has a Senior Member HoreTore's Avatar
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    Default Re: We're under attaaaaack!

    Quote Originally Posted by Durallan
    I didn't think the sound recording would be done in america, after all CA is in the UK and Aus not the US.
    Listen to the starting advisor in M2TW, you don't get more british than that...
    Still maintain that crying on the pitch should warrant a 3 match ban

  18. #18

    Default Re: We're under attaaaaack!

    In M2TW it's even worse after 1.2....

    Quote Originally Posted by Moorish Advisor
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!
    Our troops are under attack. We must act!

    The mongolian "we'ah unda attack" takes the cake.

    When will CA learn?
    Last edited by GFX707; 08-18-2007 at 22:21.

  19. #19

    Default Re: We're under attaaaaack!

    The worst accent as far as I am concerned is the French. I had to turn on the writing just so I could understand what the French Generals were saying on their speeches. I kept expecting one of them to say "I wave my private parts in your general direction".
    I don't know why I wasted my time as most of the speeches were under written anyway. I had at least expected a couple of funny ones from the crazy generals like in RTW.

  20. #20
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: We're under attaaaaack!

    the danish sound like theyre from the middle east

    We do not sow.

  21. #21
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: We're under attaaaaack!

    I can live with just about any of the audio in MTW2--including most of the stuff I have heard countless times.

    Even the Mongolian "Dey ah hutin' us" is still worth a chuckle, but as several have already mentioned, the color commentator's "Our troops are under attack. We must act!" repeated ad infinitum does tends to get on my last nerve at times. It is nice to have an audible clue when you start taking return fire, but toning down the frequency might just be a little less irritating.

    Cheers
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  22. #22
    Member Member Philbert's Avatar
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    Default Re: We're under attaaaaack!

    In general I find the audio of this game very good. The music is quite repetitive but for some reason it never gets on my nerves.
    I especially like the fact that the music changes in battle when something happens like troops on the march or troops clashing into melee, it is informative in a very intuitive way.
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  23. #23
    Member Member BoyarPunk's Avatar
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    Smile Re: We're under attaaaaack!

    Does anyone besides me miss the Latin/Arabic/Russian(?) shouted battlefield orders from MTW?
    I didn't find them as annoying as M2TW's silly-accented-English "Units: March!" and "We are under attack!" etc. etc.

    Still, I guess it would be too much to ask CA to record battlefield command vocalizations for each and every respective language. One can dream!
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  24. #24
    Memento mori... Member Nikos_Rouvelas's Avatar
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    Default Re: We're under attaaaaack!

    if you lisiten close sometimes the southeuropean units will say "si" and "archers rapido!" it annoys me when I play Byzantium.
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    Of hammered gold and gold enamelling
    To keep a drowsy Emperor awake;
    Or set upon a golden bough to sing"
    "Sailing to Byzantium" William Butler Yeats

  25. #25

    Default Re: We're under attaaaaack!

    Gah why did someone bump this thread, it was speculation from before the game came out! Obviously he found his answer almost a year ago.

    Ok so I bumped it again, but the rant was worth it

  26. #26

    Default Re: We're under attaaaaack!

    One battle played today and it's just about driven me insane. The voiceover man won't shut up for two seconds. I can't turn speech to 0% because then I don't know what's happening when I kill/capture/whatever, so is there an easy way to delete those sound files?

    "Your men are under attack! You must act!"
    (enemy - "We ahhhh unda attack" plays)
    "The enemy fights with horns made of...."
    (enemy - "We ahhhh unda attack" plays)
    (interrupting himself) "Praise allah! We ha...."
    (interrupting himself again) "Your men are under attack! You must act!"
    (enemy - "We ahhhh unda attack" plays)

    He talks constantly for the ENTIRE BATTLE. You rarely get more than 10 seconds peace. It wasn't like that before 1.2.

    I am fuming. I thought computer games were supposed to be something to enjoy....why does the game need to remind me every 2 seconds that someone is under attack? Did they not think before they put these stupid sound effects in? Are they there for the ADHD 12-year-old RTS crowd?

    edit:Yes, this is an angry rant.
    Last edited by GFX707; 08-22-2007 at 12:44.

  27. #27

    Default Re: We're under attaaaaack!

    drove me nuts too. now i am playing english - at least i can understand what they are saying!
    Shinai Fodder

  28. #28
    Rout Meister Member KyodaiSteeleye's Avatar
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    Default Re: We're under attaaaaack!

    Yes, ditto, I now have to toggle speech on for the strategy turn, and then remember to switch it off for the battles. In my Venetian campaign, my advisor telling me that my troops were under fire and that I must 'Act now!' every time someone shot at them drove me absolutely insane - I would have him on the rack in two seconds if I could.

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