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  1. #1

    Default Hi all (MP chat)

    Hallo Puzz, CBR, Ra's and Tosa

    its been a while, i hope you are all doing fine. I will return to the Sunday mp sessions from tomorrow since gladly my life duties are starting to loosen up.

    I got a couple of questions:

    1. I noticed in a thread in the Jousting fields that Ra's mentions a return to beta_5 due to random desync problems; is beta_5 the version that i need to wear?

    2. I also read about a set of larger maps in a thread here; do i need to install that to play?

    Thanks in advance and see you all tomorrow

    Noir
    Last edited by Noir; 08-26-2007 at 01:09.

  2. #2
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Hi all

    Yes install the beta5 and mappack to a clean MTW/VI install and you are ready for Sunday. R'as has also released a small addon https://forums.totalwar.org/vb/showt...19#post1649919 but it is not required to play


    CBR

  3. #3

    Default Re: Hi all


  4. #4
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Hi all

    I smell 4v4's.

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  5. #5

    Default Re: Hi all

    Probably something of the order of 4 Vs 3 & 1/2 Ra's it's been a while since i last played TW.

  6. #6
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Hi all

    Quote Originally Posted by Noir
    Probably something of the order of 4 Vs 3 & 1/2 Ra's it's been a while since i last played TW.
    You played well enough.
    I've completely missed that my Yari-Cav was shot at by your Archers. When I realized it it had gone to 36 men.
    It was so nice being able to play without desyncs. Ok, we had the occasional lag but that didn't interfere too much. Now I only need to work on winning games.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  7. #7
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: Hi all (MP chat)

    I thought I'd commend the group on some very fun games this weekend. Lots of interesting things going on in the replays.

    Shout out to my team m8s in various games: those were particularly fun games sweeping attacker left in 4v4 with a lot of cav, followed up rapidly by infantry engagement, no dilly-dallying. You guys were right there, and it ROCKED.

    There were moments when I felt like I was playing with my old wingm8, and I can give no higher compliment than that. Great fun, all.
    Be intent on loyalty
    While others aspire to perform meritorious services
    Concentrate on purity of intent
    While those around you are beset by egoism


    misc kanryodo

  8. #8

    Default Re: Hi all (MP chat)

    I thought the games on Sunday demonstrated that poor strategy in 4v4 battles cannot be offset by good tactics.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  9. #9
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Hi all (MP chat)

    Quote Originally Posted by Puzz3D
    I thought the games on Sunday demonstrated that poor strategy in 4v4 battles cannot be offset by good tactics.
    Did you have a strategy?
    Just curious, because we had none. We didn't even chat.
    I'm beginning to think that we should take the 2 or 3 extra minutes to communicate some basic plan before the game starts.
    I watched the replay of the 4v4 and I think the defenders made two mistakes. First, it would've been better if Tosa had deployed his teppos in front of the forest. The way they were positioned they couldn't open fire on Masamune who had deployed very foward. I don't know if that would've been within Tosa's zone, though.
    Secondly, I hesitated too long to join Tosa in that situation. By that time, Fool had joined Masamunes attack and there were too many enemy units for us to defeat. In the end we were tripled on that flank. Masamune's initial attack was quite bold and I think if he didn't have Fool coming right behind him we probably would've repelled that charge.
    I'm still fretting about the horrible mistakes I made that evening. In the first game I clearly defeated myself.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  10. #10
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: Hi all (MP chat)

    Strategy before a game consisted of a few words during deployment: attack right, attack left. etc., nothing specific.

    That several of the coordinated attack openings went well overall was what delighted me, and why I said it was beginning to feel like I was playing with my old wingm8. Several of the attacks felt intuitive--flowing with the events that were occuring. Support was lent by two other armies, and coordination of arrival at the attack line was good. Timing of infantry support, and third-party cav support, was good. Use of mass to affect morale was good. Each team m8 did well in complimenting the actions of the others, and the attacks were effective, though we had only a very simple strategy.

    There was one point in a game where I was in Attacker Front Left position and the strategy was attack left. I advanced but was taking too long, caught up in a shoot out. A senior team m8 suggested I attack soon, etc., so I did, but long after the action started on the right. I said I would need assistance, and was assured, so we were communicating a little during battles. Not often though. It was funny watching the replay of that game, all hell breaking loose on the far right side (Yuuki and Tosa attacked the Attacker Right position, KensaiSylvan's army, and I'm stuck in a shoot out with well-positioned opponents).

    Deployment position is obviously a crucial part of battle strategy, particularly for attackers. I set up out front in a couple, but had communicated to team m8s, who assured support. I was also prepared at opening to do any of a number of things. The starting position of Attacker Left Front in 4v4 is a "hotseat" position; I play it better aggressively than defensively provided I have effective support from Center and Back Left.

    I've been paying attention to how each of us plays in the replays. I'm beginning to get a sense of how much support one will provide given their position on the field, how much support they might require given their position on the field, etc.. How fast and discerning, how quick to respond, accuracy of response, the nature of judgment. I wouldn't set up far front if I knew that the army behind and to the right of me weren't likely to respond effectively, or if there were terrain features that would prevent response. Or if my enemy was Yuuki (*shakes fist at Yuuki*).

    Don't let the tough games get ya down. I've had my fair share, ramping up to SW and how it plays. I sat out on the end of several of those games, my army wiped out. I think a key is to try new things. Analysis is cool; application is key.
    Be intent on loyalty
    While others aspire to perform meritorious services
    Concentrate on purity of intent
    While those around you are beset by egoism


    misc kanryodo

  11. #11
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Hi all (MP chat)

    Quote Originally Posted by Masamune
    I've been paying attention to how each of us plays in the replays. I'm beginning to get a sense of how much support one will provide given their position on the field, how much support they might require given their position on the field, etc.. How fast and discerning, how quick to respond, accuracy of response, the nature of judgment. I wouldn't set up far front if I knew that the army behind and to the right of me weren't likely to respond effectively, or if there were terrain features that would prevent response. Or if my enemy was Yuuki (*shakes fist at Yuuki*).

    Don't let the tough games get ya down. I've had my fair share, ramping up to SW and how it plays. I sat out on the end of several of those games, my army wiped out. I think a key is to try new things. Analysis is cool; application is key.
    No, I'm not down, just a bit angry about my own mistakes. But that's okay.
    I've watched the replays of the three games I had and it wasn't as bad as I first thought. Of course, I faced you three times and I lost three times but I know what I did wrong and that's most important to me.
    Next time I'll crush you. I hope you don't mind being my personal nemesis? (you devil )



    R'as

    P.S.: Anyway.....my taisho won that 4v4 after single handedly killing Yuuki's taisho and hatamoto. Noobs!
    Last edited by R'as al Ghul; 09-19-2007 at 11:17.

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

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